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ChampionAsh5357

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Everything posted by ChampionAsh5357

  1. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
  2. Hmm, my only other guess would have to do with differing direction traffic for ipv4 and ipv6. However, that should only occur during the game load, and this is in the installer. Just to confirm, you removed the line from the hosts file and saved it and retried the installer? Would you mind making sure you've loaded the vanilla version at least once and restarted your computer? I doubt this will fix the issue, but it never hurts to try.
  3. Please provide the debug.log from the logs folder in your game directory.
  4. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
  5. Please provide evidence in a supported version through the debug.log.
  6. 1.18.2 requires Java 17, you are currently running Java 19.
  7. Please provide the debug.log from the logs folder. This is the incorrect log and does not help with diagnosis.
  8. Remove the libraries.minecraft.net line and then try to do so again.
  9. Forge registries already have an attached codec which you can get via IForgeRegistry#getCodec. You should have the codec be lazily initialized as the forge registry won't exist until after the gather phase, and you shouldn't need the codec until then. This can be done using ExtraCodecs#lazyInitializedCodec if you don't want to make the codec field itself lazy. The codec that creates the gene. First, you get the codec for the GeneType using the method above. Then you create the dispatch codec. The first parameter would be how to get the GeneType from the Gene. The second parameter would be how to get the codec for the GeneType itself. Forge handles this itself. You don't need to do anything special. Not really, they are doing the same thing. The major difference is that one has the type as a generic class while the other makes the type a direct codec. The advantage of the direct codec allows the identity function to be passed in as the second parameter as the type is literally the codec rather than a field stored in the type. The first parameter in the particle options simply specifies the name of the key used to differentiate how to deserialize the data: { "type": "<type_registry_name>" // Deserialize Data here } You'll always need to use lazy protections if the codec itself is not lazy as registries, as mentioned above, are created during the gather phase. That is why the IForgeRegistry when made is in a supplier since it hasn't been created yet.
  10. It would be better to ask in the BlockBench discord. They should have a link to it on their website.
  11. So, it was a normal thing for a while. The error comes from the recipe book as it tries to determine which category the recipe should appear in within the recipe book for your custom recipe type. As most people generally don't use the recipe book for their custom recipes types, it typically isn't an issue to ignore the warning. As of 8028, you can now create your own categories and add to existing ones. No, in that case, that usually indicates that the recipe serializer is not registered. For reference, the recipe type and recipe serializer are different. The recipe serializer is what's used to read the JSON file while the recipe type indicates the category the recipe is for. For example, you can have a custom recipe serializer with a crafting recipe type such that crafting tables are able to use the recipes from your serializer.
  12. OptiFine is not compatible with Forge for 1.19.3.
  13. OptiFine for 1.19.3 is not compatible with Forge.
  14. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
  15. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
  16. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
  17. If it's not working for the version, you probably have the incorrect version of Forge for the mod or vice versa. Either that or you're missing a dependency needed by the mod.
  18. Then don't use Optifine. It tends to play poorly with any mod that includes rendering or mixins. There are other mods like rubidium, oculus/iris out there that are much better.
  19. Depends on your device and router. You'll probably have to look it up based on those.
  20. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
  21. You can create a gradle task that runs the data configuration and then the client configuration, but that is out of scope of this forum.
  22. The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
  23. What are you trying to do? Getting every single block or entity that can be seen is generally inefficient.
  24. See how the SkullTileEntityRenderer works.
  25. I don't have any idea what that means.

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