
Everything posted by Cadiboo
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[SOLVED] [1.12.2] Sided forge energy io?
Return a different capability depending on the side (facing) passed in.
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[1.7.10] Custom NEI recipe - TransferRects
It’s unsupported because it’s so old no one knows how to fix issues with it or how anything works in it.
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Some Players are Getting Disconnected as Soon as they Join
https://pastebin.com/zGcD6MpS Sorry we don't support 1.7.10 (it's 4+ years old!) or any version under 1.10 on this forum anymore due to their age. We simply don't know how to help you anymore. You can go to the Minecraft Forum where I think that they still still support older versions, or update to a modern version of Minecraft (the latest version or the one before it) to receive support on this forum.
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Minecraft.getMinecraft().world.getTileEntity returns null every time
The event is also cancellable, make sure to handle this appropriately. I think you want the method in item that allows access to the tile.
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When I run my forge server 1.7.10 it immediately closes
You’re using Windows correct?
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When I run my forge server 1.7.10 it immediately closes
- registry override prevent json parse error
You can still change the texture and the name of the object, there should be no difference to the end user- Minecraft.getMinecraft().world.getTileEntity returns null every time
Does the block place event have access to the tile entity? IIRC the tile is placed down afterwards.- When I run my forge server 1.7.10 it immediately closes
What about the other 3 points?- (Solved/Mod Issue) 1.13.2 | Mods not loading in Forge, debug.log says 1.12.2 for no reason
Make sure your profile points to a 1.13.2 version- When I run my forge server 1.7.10 it immediately closes
- Use the installer - Post your logs (found in the folder you launcher the sever from) - how are you launching the server, from a bat file or by double clicking it - don’t manually add the libraries, use the installer- registry override prevent json parse error
Variants should be separate items in 1.13 anyway, so I think you should have the vanilla one as your default variant.- When I run my forge server 1.7.10 it immediately closes
Sorry we don't support 1.7.10 (it's 4+ years old!) or any version under 1.10 on this forum anymore due to their age. We simply don't know how to help you anymore. You can go to the Minecraft Forum where I think that they still still support older versions, or update to a modern version of Minecraft (the latest version or the one before it) to receive support on this forum.- Just enough Items Mod didn't Work
It’s German, it says “please install Forge 14.23.1.2594 or higher”- [1.12.2] [OS X] Certificate error when running setupDecompWorkspace
*The latest Java 8 JDK- Custom sun texture not being rendered
That’s not a debugger. That’s a profiler. https://www.eclipse.org/community/eclipse_newsletter/2017/june/article1.php- registry override prevent json parse error
I think you could probably make your own IRecipe implementation and wrap the vanilla one to fix those conflicts. Just an idea tho- Mods Not Loading [1.13.2]
In the log you posted you’re launching Forge 1.12.2- [1.13.2] com.google.gson.JsonSyntaxException: Expected item to be a JsonObject, was "str...ld"
Check your file for weird characters and make sure you have the correct encoding- Generating Block on Surface Not Working
Advice: read this https://gist.github.com/Cadiboo/fbea89dc95ebbdc58d118f5350b7ba93. Your code looks fine, but your naming is horrible.- Minecraft Pixelmon Crash NullPointerException
Sounds like you should talk to the pixelmon devs- Mods Not Loading [1.13.2]
Unless your talking about another Rift, Rift is a mod loader for 1.13, not a mod for 1.12.2. The capes mod appears to be broken, you should remove it.- ForgeGradle offline
If you try and mod the game, I think you possibly, just possibly, might be able to crash the game on startup. Forge and it’s libraries aren’t that big and you only need to download them once. I’m guessing that their probably half a gigabyte all up. My gradle libraries + decompiled minecraft is just over 500mb.- Custom sun texture not being rendered
Have you stepping through your code with the debugger?- how can i add a custom player-model to my mod?
Look at how vanilla does it - registry override prevent json parse error
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