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Chibill

Forge Modder
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Everything posted by Chibill

  1. Yes or just recompile and reobfuscate.
  2. What's the mod it might not work with the current build of forge because of changes in forge.
  3. unless you make your own block to craft with it it will disapper because it was took to craft the item.
  4. What about craftable Blocks can they use 5065-5129?
  5. No I don't think so because in the tuturals on the wiki they are using 501.
  6. All minecraft 1,4,6 is lag even the client in single player.
  7. Could you write up a code to spawn .schematic in only some biomes? For me I will be thank ful.
  8. Can someone please help?
  9. The error is below with the content of my .class files. Error __________________________________ Base.class FuelHandler.class CommanProxy.class ClientProxy.class NewBasicItem.Class
  10. When I run reobfuscate it makes tons of extar files in reobf and then my Mod I made does not work when I try to Test it. Heres my MCP log.
  11. Same But No error just black screen!
  12. That may work but when I tryes that it gave me about 10 errors.
  13. I did.
  14. Is there a way to add new stairs and slabs to the game made of your own block like adding iron stairs or iron half slabs
  15. New error log with my Mods still but all are right when you read the log its some a and b file.
  16. Is there a tutural that explanes how to make a new mob the one on the wiki does not tell me how to make it shoot arrows or attack or makr the AI I thing it makes them passive. Please Help Thank you in advance.
  17. Well there goes hours of mod coding out the window!
  18. Wait mines not the latest?! It says it is in the release forum page. http://www.minecraftforge.net/forum/index.php/topic,5.0.html
  19. When I try to make a new world Like Create new World to have a clean work area to trial my Mods it crashs my Minecraft. The Carsh Log is Included. Crash Log---------------------------------------------------------------------
  20. Can anyone make a Tutural for Core-Mods I have found NONE! ANd My Core Mod would disable my mods before they are inited in forge.
  21. Maybe you could add a handle or call that allows the mod developers to put a www.mod.com/curentversion to allow them to tell the player it is out of date or some thing of that matter.
  22. I would like help coding my mod to make a copy of the world save on a crash if it crash the client so I could see what caused the error ez with out having to relie on words and pics to see what happened. Any help?? Edit------ I think I could copy the world save in @preint then if it does not crash remove the copy.and. I would then also have to get coremods mods and config and proble there minecraft.jar
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