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dagobertdu94

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  1. Now I just recompiled my mod and it seems to work properly again. I didn't changed anything and somehow it's now working again. I am a little bit confused... But I will see if it will continue to work or not.
  2. I checked all block tags and nothing is overwriting anything. The replace is set to false in every file...
  3. My mod has multiple materials at stone, iron and diamond level. 1 of my materials is also better than diamond/netherite. Now I have the weird problem that the iron pickaxe isn't able to mine any blocks that require an iron pickaxe (like diamond ore, gold ore, etc.), but my own pickaxes at iron level can mine such blocks. Additionally I have the same problem with the diamond and netherite pickaxes which can't mine any blocks which require a diamond pickaxe (like obsidian and ancient debris), my own pickaxes at diamond level or better can still mine those blocks. As an additional information, I never used the tier sorting registry because I don't understand it. So I don't know if this is now a code problem or a datapack problem. I hope you may help me with my weird problem...
  4. Then I will download the latest MDK for 1.21.11 and try it again...
  5. I downloaded and used the official Forge MDK for 1.21.11 and my settings.gradle file looks like this: pluginManagement { repositories { gradlePluginPortal() maven { name = 'MinecraftForge' url = 'https://maven.minecraftforge.net/' } } } plugins { id 'org.gradle.toolchains.foojay-resolver-convention' version '0.10.0' }But I had a similiar issue with a Fabric template which seemed to ignore all maven repositories. I don't really work with Gradle and Maven, besides Minecraft modding, so I don't know why this is happening...
  6. I just tried to setup the MDK for 1.21.11 because my mod which runs in 1.21.10 doesn't run in 1.21.11 because it couldn't find the ResourceLocation class. (Minecraft crashed with the error that it couldn't find that class) But after executing the command gradlew init eclipse genEclipseRuns as usual in my commandline, it fails after 1 or 2 seconds with the following error: FAILURE: Build failed with an exception. * Where: Build file 'H:\Laufwerk(E)\Laufwerk(G)\Projekte\Duck Money (Forge 1.21.11)\build.gradle' line: 5 * What went wrong: Plugin [id: 'net.minecraftforge.gradle', version: '[6.0.46,6.2)'] was not found in any of the following sources: - Gradle Core Plugins (plugin is not in 'org.gradle' namespace) - Included Builds (No included builds contain this plugin) - Plugin Repositories (could not resolve plugin artifact 'net.minecraftforge.gradle:net.minecraftforge.gradle.gradle.plugin:[6.0.46,6.2)') Searched in the following repositories: Gradle Central Plugin Repository * Try: > Run with --stacktrace option to get the stack trace. > Run with --info or --debug option to get more log output. > Run with --scan to get full insights. > Get more help at https://help.gradle.org. BUILD FAILED in 4s Does somebody know what I may miss here?
  7. dagobertdu94 changed their profile photo
  8. My game is crashing with a java.lang.module.ResolutionException with an varying error message but org.slf4j, sdrp and org.slf4j.helpers are always in the error message when this exception is thrown. The target module is never the same and seems to be any mod that is present. The latest exception is java.lang.module.ResolutionException: Modules org.slf4j and sdrp export package org.slf4j.helpers to module jei. The exception isn't appearing in the log or debug log file. I have catched it while I had the Game Output feature of the minecraft launcher enabled. MC Forge is able to start if there are no mods in the mods folder. Mods: https://pastebin.com/uRVBAnqZ Log & Debug Log: https://pastebin.com/UJC8TKUp & https://pastebin.com/TqXNqjEa Full Exception: https://pastebin.com/hJsteeUi
  9. This isn't working for me, and some of them won't be recognized by gradle/gradlew. The 2 imports are still (or again) missing...
  10. The problem was gone for a while and I don't how, but it is present again. My big problem with Gradle is that it seems to delete the imported jars for all other gradle projects if I refresh the imports for a gradle project. I don't know if it is normal but I know that it is happening to me. And I think that is the most problem why I have such problems mostly... I could try this, in the hope it will work...
  11. If I do that, I get this message from Eclipse: The import net.minecraftforge.eventbus.api.IEventBus cannot be resolved
  12. I refreshed my project multiple times, I restarted Eclipse multiple times and even my computer. The classes are still missing...
  13. SubscribeEvent cannot be imported because Eclipse cannot find it. And for IEventBus I get this message: The type net.minecraftforge.eventbus.api.IEventBus cannot be resolved. It is indirectly referenced from required .class files The other classes that I need for my mod are all present and I am able to import them, except the both above...
  14. I have create multiple projects with the Forge MDK for 1.16.3 and in every project the same classes are missing. I made the same as usual to initialize the MDK as mentioned in the Forge Wiki or how it is called...
  15. I wanted to update a little mod that I made. In 1.16.2 all classes are present, but in 1.16.3 seems that some classes are missing, like the most part of the event bus. Could it be a mistake by me that classes like IEventBus and SubscribeEvent aren't present? Or is the MDK incomplete? I would like to get an answer so I can update my mod, thanks!
  16. Thanks, but now I need to resolve some problems with my external lib.

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