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Curle

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Everything posted by Curle

  1. Use jarfix. https://johann.loefflmann.net/en/software/jarfix/index.html
  2. 1.12 is not supported in this forum. Update to recieve support.
  3. Remove the problematic mods.
  4. The thing with Oregen is that if you're just unlucky you may not find it. Try using an Xray mod.
  5. Did you delete *all* of them?
  6. This is a known issue. Keep an eye on the PR for updates: https://github.com/MinecraftForge/MinecraftForge/pull/6876
  7. This is a known issue. Keep an eye on the PR for updates: https://github.com/MinecraftForge/MinecraftForge/pull/6876
  8. The proper fix is being debated. The latest version (.25) should have taken care of your issue, though.
  9. Keep an eye on the PR for 1.15: https://github.com/MinecraftForge/MinecraftForge/pull/6874 And the PR for 1.16: https://github.com/MinecraftForge/MinecraftForge/pull/6875
  10. You need to install java. https://adoptopenjdk.net/?variant=openjdk8&jvmVariant=hotspot
  11. It's known, but there's nothing we can currently do about it. Try adding -Dfml.earlylaunchwindow=false to your JVM arguments to bypass the issue.
  12. This is a known issue. Watch the PR for updates: https://github.com/MinecraftForge/MinecraftForge/pull/6876
  13. We only need to know what the game version is. All the information we need is right there, sciwhiz.
  14. The PR is a request to change Forge's code. Until the green icon becomes purple (the changes are applied to Forge), the problem hasn't been fixed.
  15. That file isn't available. Paste it to pastebin.com or a similar service.
  16. Wait, no. Non [a-z0-9_.-] character in namespace of location: Derpiness_Octa:ruby Your modid has capital letters. They must be lowercase.
  17. Something is null in LCD.java, line 32. Double check what that line is doing. It looks like a constructor.
  18. Why in the name of sanity are you statically creating your objects? That's terrible. It's not compatible with most of the Forge systems. Use @ObjectHolder annotations. It'll make your life so much easier.
  19. Returning false should stop all further processing. This smells like a Forge bug. Let me do some investigations...
  20. Explain what you mean? Put a small clip on eg. streamable
  21. It's not an event. it's a function of IForgeItem.
  22. It's not an event. it's a function of IForgeItem.
  23. It looks like it's now TextFormatting.
  24. Try overriding onEntitySwing. Return false to cancel the animation.
  25. \o/ glad i could help you
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