Everything posted by Luis_ST
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Config-based item properties
which config type did you use? you could use Reflection
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[1.16.5] Is it possible to define complex objects in config?
no, since the config system use .toml files and they only supports primitive variable types like int, double or String you could store the UUID and the Name in Strings and load them from Strings what do you try to achieve?
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Fog Render Density and Color - 1.17
then this is not create via a fog
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Fog Render Density and Color - 1.17
may density to 90 you need to test a bit around
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Server error
java 17 is not supported by forge yet, downgrad to java 16
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Any of 1.16.x forge i get the same error
post full debug log
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Fog Render Density and Color - 1.17
if you set the density to 0, there is no Fog
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getPlayerByUUID doesn't work ?
show more you your code, since you normally shouldn't use getPlayerByUUID
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Cant Log In To a Server
are these client side only mods? post client log
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Mon minecraft ne trouve pas les mods que j ai posé dans le dossier mod
keep this Forum in english please post debug log, are you sure you start a minecraft forge profile?
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1.8.9 forge (any) version not able to play hypixel with it because invalid mod 1.0 version that doesnt even exists
1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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[Solved] [1.17.1] Rendering: GUI Elements and Fog
create your own thread and show what you have tried
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Today i created a tileEntity but i have an error
no its not this is only the crash report
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getPlayerByUUID doesn't work ?
the UUID is fix and unique post log where do you need the player? show more of your code
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Using a dedicated EventSubscriber vs multiple
no it´s not since you can only subscribe a class to one Dist server or client if you don't enter a dist it will run on both (common) the events are called, no matter what class they are in if you combine several events (which are registered on the same Dist) in one class you may save some RAM in the extreme case 1-2MB (depends on the class size) I would recommend that you sort the Events/summarize them in classes, that you can handle the code
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Today i created a tileEntity but i have an error
post full debug log
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[1.17.1] Error when creating custom biome
sorry my mistake, did not see that the tutorial is for 1.16 and ResourceKey#get in 1.17 has been removed i would recommend you to use the ResourceLocations instead, one location you can get from the Event the other from your ResourceKey via ResourceKey#location
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Minecraft crash with this error : java.lang.ClassCastException: java.lang.String cannot be cast to java.util.List
the error should be clear somewhere in your code you cast a String to a List show your code ups not Modder Support😅
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Minecraft Core mods not present, crash
1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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1.16.5 register custom ores
problem solved?
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[1.17.1] Error when creating custom biome
yeah that's correct but you should call ResourceKey#get and not ResourceKey#create
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1.16.5 register custom ores
where is your FMLCommonSetupEvent
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[1.17.1] Error when creating custom biome
Why?
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1.16.5 register custom ores
is the BiomeLoadingEvent fierd? How do you register the Event?
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1.16.5 register custom ores
that still throws a NullPointException, since you still ignore the static Field of your CF, you need to set the Field in FMLCommonSetupEvent using the return value of the register method
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