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Luis_ST

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Everything posted by Luis_ST

  1. Luis_ST replied to JTOO12's topic in Modder Support
    This is a Forge forum, MCreator is not supported on this forum learn java and come back when you know the basics
  2. Due to the error you are using a version of Minecraft that is no longer supported in the forum. Please update to a modern version of Minecraft to receive support.
  3. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  4. did you use other mod on the server? because the problem is this class: 'hu.montlikadani.tablist.bukkit.tablist.groups.impl.ReflectionHandled' but i can't find the class in your repo i think the code which throws the NullPointerException is client side which would explain why there is no problem in the single player
  5. when you run the luncher he will create a file post it
  6. i think you can use the same way, but i have no idea whats happen when the other mod is not installed if you extends the vanilla chest you can set the loot table via setLootTable
  7. you need to use Biome.Builder look at the BiomeMaker for an example
  8. you can replace the LootTable using a datapack (for vanilla), use the following path in your data folder of your mod: data/minecraft/loot_tables/chests/spawn_bonus_chest.json
  9. is the chest a custom one or the vanilla?
  10. you then no longer need BiomeManager#addAdditionalOverworldBiomes you also need to call BiomeDictionary#addTypes
  11. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  12. 1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  13. this contains all entities you need to ckeck if the Entity is an instance of ItemFrameEntity or you use show your code because i think there is a error in your code
  14. its 'cross' and not 'all' in textures
  15. 1.7 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  16. no i mean this: Registry.register(Registry.BIOME_SOURCE, new ResourceLocation("mod_id", "provider_name"), codec_of_the_provider);

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