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Luis_ST

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Everything posted by Luis_ST

  1. store the DeferredRegister in a static final field in the class you use it
  2. RenderType.translucent
  3. Forge use Gradle, you need to use the gradle tasks to run the game (runClient for client and runServer for server) you can open the gradle task view in eclipse, from there you be able to run each single task
  4. delete this config file
  5. in the logs folder of your game directory, if your on CurseForge you need to enable the debug log in the settings
  6. just call it and store the returned value somewhere, if you don't know how to call a method learn basic java first if you want javadoc's check out https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
  7. Problem with More Buckets. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
  8. ItemStack#getTag returns a CompoundTag so if you call equals with TagKey it will always returns false (your IDE should give you a warning) use ItemStack#is instead
  9. create your own thread and post debug log
  10. i see, the recommended version is the same as the latest version
  11. java has changed some internal stuff (if i remember correctly it was version 321) which is used by Forge in the older versions, Forge has fixed this problem, but the recommend 1.16.5 version is still affected by the problem (incorrect info)
  12. this is a file on your PC we can not access to it whats's your problem
  13. the MCP mappings are outdated and have been completely replaced by Mojang mappings in 1.17+, some 1.16.5 versions still use MCP mappings, but the latest use ojang mappings
  14. this class file is your issue this should be a java file, your Resource-/Datapack is also missing the pack.mcmeta
  15. Your git repo contains files which should not be upload use the .gitignore file which comes with the mdk
  16. delete this server config file, for the next time, do not post in random old threads
  17. please post debug log of server and client
  18. could be an issue with: So Many Enchantments Architectury Kiw Alex's Mobs Serene Seasons FastWorkbench Aquaculture 2 Quark Create CraftTweaker Curios one of Mcjty Mods Mekanism Mob Grinding Utils Cucumber Endertech Waila
  19. the constructor use two Strings, the first String is the mod id the second one is the actual path to the texture
  20. there is Reflection for this case, note you need to use ObfuscationReflectionHelper and the SRG name of the method
  21. post debug log, on CurseForge you need to enable the lig in the settings
  22. this is not the crash report, please post debug log

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