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Draco18s

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Everything posted by Draco18s

  1. Why did you start a new thread?
  2. If you can't even figure out where to start, I can't help you.
  3. You need to create a class that tracks the recipes and can figure out the result from the inputs.
  4. You're going to want to start simpler. You know nothing about the Forge/Minecraft development environment and want to do effects that are very broad and difficult to program.
  5. Cool. What kind of help do you need?
  6. IInventory is the vanilla way of handling item stacks. Nothing inherently wrong with it, per say, but Capabilities is a thousand times more flexible and mod-compat-friendly. BlockContainer is outright rubbish though. No mod will ever want to use it. It's not even great for what vanilla wants to do with it.
  7. Only because the original is full of garbage that will make it harder to do what you want to do.
  8. Read the documentation http://mcforge.readthedocs.io/en/latest/events/intro/
  9. Or you could call super
  10. https://stackoverflow.com/questions/12688068/how-to-read-and-understand-the-java-stack-trace
  11. This is expected. Because the scale changed, your coordinate system has also been scaled.
  12. See the documentation about sides and the section about @SidedProxy
  13. Oh? Is that new (relative to about 1.10)?
  14. Time 0 -> Potion ticks -> Potion expires -> Max health set to 10
  15. The only way to not have particles is to prevent them from being rendered.
  16. It's because you're passing a duration of 0. Instead pass in a larger value. You can use getActivePotionEffect and getDuration to determine if the potion is already active, and only apply the duration if either the potion is not active or the duration is <2
  17. You're in the wrong place. This forum is to help people who MAKE mods. You're going to have to talk to whomever made the mod that supplies the ItemHandlerScanner
  18. Show your code. I'm not sure what the problem might be
  19. What do you mean by this? Forge versions are primarily numbered after the version of Minecraft they're for (e.g. 1.7.10 - 10.13.4.1614 is for MC 1.7.10 and is version 10.13.4, build 1614) Also, stop putting random formatting on your posts.
  20. JSON models can point to *other* models....
  21. Of course it does, that's how you create arrays.
  22. You are not using keybindings correctly.

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