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Draco18s

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Everything posted by Draco18s

  1. translate(-0.5,-0.5,-0.5) rotate(x,y,z,w) translate(0.5,0.5,0.5)
  2. Mind that will only work for things like pumpkins. If you wanted to replace--say--cobblestone in villages, you'd have a much harder time.
  3. Minecraft is a client side only class, you CANNOT use it on the server, not even in a packet handler. The code in the example is a server side packet handler, which is what you want. The comment is for going the other way.
  4. "Use Minecraft.getMinecraft() on the client." "Minecraft is a Client-Side-Only class." Hmmmmmmmm
  5. How does a text display name in a GUI affect getCapability()?
  6. Don't set the registry name. The registry name gets set by addSubstitutionAlias
  7. ... compile 'libs/ru.ivansteklow.isdev:1.0.0:dev' where 'libs/' is the folder path you're using?
  8. Uh? public IEnergyStorage getEnergyStorage(EnumFacing facing){ return null; } You never override this.
  9. Then--surprise surprise--you need to tell gradle the subfolder.
  10. Does the file "ru.ivansteklow.isdev:1.0.0:dev" exist adjacent to the gradle.build file, or is it in a subfolder?
  11. Its easy. https://mcforge.readthedocs.io/en/latest/networking/simpleimpl/
  12. This is because you've edited the client-side object, and as soon as you open the player's inventory again, the server's version overwrites your changes. You need to send a packet to the server and make the change there.
  13. Hmm... dependencies { // you may put jars on which you depend on in ./libs // or you may define them like so.. //compile "some.group:artifact:version:classifier" //compile "some.group:artifact:version" // real examples //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided, // except that these dependencies get remapped to your current MCP mappings //deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev' //deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // for more info... // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/dependency_management.html }
  14. SpawnMobs line 164: Caused by: java.lang.NoSuchMethodError: net.minecraft.entity.monster.EntityGuardian.setElder()V at com.mramericanmike.irishluck.outputs.SpawnMobs.init(SpawnMobs.java:164) ~[spawnMobs.class:?]
  15. The Json format only handles quads. It can't handle triangles, so not all obj models can be converted.
  16. Or an inventory one https://github.com/Draco18s/ReasonableRealism/blob/master/src/main/java/com/draco18s/ores/entities/TileEntityMillstone.java#L174
  17. Look for all existing usages of SPacketTitle and take a looksee where it's used.
  18. No. Absolutely not. "Flags" is documented quite well.
  19. Aww for fuck's sake, haven't you see anything on these forums about Capabilities?
  20. World#getEntitiesInAABB(...)
  21. Try looking at some other commands.
  22. I'm going to assume "no." I've done the best I can, all I know is "you've done something that is fixable, but I don't know what or how." The last time I tried to do something like this was 1.6.4 and I remember naught.
  23. And we'd know that from reading a post that says, "Bump" how? Also, don't do that. Just post the new problem with the updated code rather than saying "bump."
  24. All I can say is, what's at VillageCollection.java:303 and why would your code cause it to be null.

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