Everything posted by Draco18s
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(SOLVED) [1.14.4] Get Biome of targeted Block
You should fix that.
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[1.14.4 - eclipse] Recipes not working
Your json is invalid. https://jsonlint.com/
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Custom wall item dublicate
1.12 is no longer supported. Update to at least 1.14 to recieve support.
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[1.14.4] Remove Vanilla Recipie?
https://github.com/MinecraftForge/MinecraftForge/issues/6287
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Tipped Arrow Crafting Recipe Makes Uncraftable Tipped Arrow
minecraft:crafting_shapeless doesn't know what the fuck a "Potion" is, so that parameter is being ignored. Have you tried looking at the tipped arrow recipe that vanilla uses?
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[1.14.4] Remove Vanilla Recipie?
That is not data/minecraft/recipes, is it?
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(SOLVED) [1.14.4] Check if Block is isolated?
Check all the adjacent positions?
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What do you think about GUI in Minecraft ?
This. Because its less work.
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(SOLVED) [1.14.4] Get Biome of targeted Block
This:
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(SOLVED) [1.14.4] Get Biome of targeted Block
I'm not sure what you need docs for to copy-paste a function.
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(SOLVED) [1.14.4] Get Biome of targeted Block
...You have to run a ray trace. Take the existing client side code, copy it, and put it where you need it (common code).
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[1.15.1]Recipe with NBT operations
You will need your own IRecipe impelementation, as the existing ones do not care about nbt data. You can check Choonster's test mod for reference. https://github.com/Choonster-Minecraft-Mods/TestMod3/blob/1.12.2/src/main/java/choonster/testmod3/crafting/ingredient/IngredientNBTTestMod3.java
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[1.14.4] Custom structure generation - working example needed
Its more than one block, but it does work. https://github.com/Draco18s/ReasonableRealism/tree/1.14.4/src/main/java/com/draco18s/harderores/world
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[1.14.4] How to I can change vanilla advancements?
Show what you tried.
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[1.14.4] How to I can change vanilla advancements?
Overwrite the vanilla json with your own. Its a datapack item, just like recipes.
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[1.14.4] Issue and Confusion on capability provider
Your capability registered object and the capability data are not the same thing. For example, this: https://github.com/Draco18s/ReasonableRealism/blob/1.12.1/src/main/java/com/draco18s/farming/entities/capabilities/MilkStorage.java#L28-L33 Returns a new instance of the class that holds the capability data. My capability attach event: https://github.com/Draco18s/ReasonableRealism/blob/1.12.1/src/main/java/com/draco18s/farming/FarmingEventHandler.java#L761 (Note: that is 1.12 code and there have been changes, but it should at least work as a template to understand what's going on)
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[1.14.4] Issue and Confusion on capability provider
You have told it to call a method called "getDefaultInstance" but this method does not exist anywhere I can find.
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[1.15.1] How can I create my own custom "Elytra"?
Yep, that's the relevant section.
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Is this even legit under EULA?
Link to their site, for reference: http://minetaleapi.com/ Just based on what I'm seeing there, I think its more donation based then strictly "buy things for real money" but its hard to tell.
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[1.14.4] Remove Vanilla Recipie?
Create an empty json file with the same name as the recipe in the vanilla data folders and add it to your own assets in the same location (so, src/assets/data/minecraft/recipes)
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[1.15.1] How can I create my own custom "Elytra"?
The elytra flying code isn't handled by the elytra at all, but rather the player entity code (which checks for specifically the elytra item).
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Crops 1.15.1
I wonder if Minecraft's source code (available in the external resources) has any crops that have code you could look at and utilize.
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[1.15.1] I need help trying to render a cape like layer texture on a BipedModel
I would look at how vanilla does render capes, and learn from it, and write your own renderer for it. The elytra would also be a place to look (and IMO a batman cape is closer to elytra than a cosmetic).
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[1.15.1] I need help trying to render a cape like layer texture on a BipedModel
Don't make capes. Mojang declared exclusivity over capes. Make literally any other cosmetic you want.
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[1.15.1] capability NullPointerException
I could not remember if this was actually a thing.
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