OutCraft
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Everything posted by OutCraft
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I can't turn on my 1.16.5 forge server.
OutCraft replied to Bit_Roit's topic in Support & Bug Reports
Please post the server log. If there isn't any, look at this: -
Did you update structurize to 1.18.2-1.0.379-BETA?
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Oh ok, what happens if you remove it?
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Nevermind, there are errors in sodium, rubidium and snowee. Try without these mods
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Yes that was what I meant. But I can't find any errors in your debug.log beside of
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On the toolbar there's an "eye", click on it. Inside the box that shows up you can paste it in
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Hi! Please post the debug.log. Because you are using curse launcher you need to enable it first
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Hi! I think the mod midnight is causing the issue, but sadly 1.12 isn't supported anymore so I can't help you more than that (Supported versions are 1.16.5 & 1.18.2)
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Also you are doing the same in
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Here you are calling but you need to call the register method of
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Oh thanks, didn't see it
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Also please show the class com.kolan.thoriummod.Event.CommonModEvents
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Light Modded Server crashes without players
OutCraft replied to PalowPower's topic in Support & Bug Reports
Hi! Try removing Immersive Weathering, there's an error in their crafting recipe -
Hi! Try removing CodeChickenLib and the Mods that depend on it. If it still doesn't work post the updated debug.log (not crash.txt)
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Hi! otherBE will return null in two cases: 1. as Luis_ST already said if the position is not loaded ( not in "render distance") 2. The block doesn't have a BlockEntitiy. You can find out if it has one by running the command /data get block <x> <y> <z> in-game. Blocks that have a BlockEntitiy are Containers, Command Blocks, Beehives, Signs and everything else that stores information without a blockstate
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Hi! This means that Has a character inside it, that is not a-z 0-9 or /._-, in this case the big I in impostor. Registry names are always lowercase
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I really don't know what is causing the issue. As you can see here p_144538_.build(function, function1).ifLeft((p_144543_) -> { LOGGER.error("Couldn't load tag {} as it is missing following references: {}", p_144537_, p_144543_.stream().map(Objects::toString).collect(Collectors.joining(", "))); }) ~ net.minecraft.tags.TagLoader.class line 158 - 160 it only throws this error if the Entry is "left" (I have no Idea what this means) So when is the entry left? in the build function of net.minecraft.tags.Tag$Builder return list.isEmpty() ? Either.right(new Tag<>(builder.build())) : Either.left(list); ~ net.minecraft.tags.Tag$Builder line 93 (in whole class) you can see that it only returns an Either.left if the list is empty, but the list will only be empty if each of the entries loop over if (!tag$builderentry.entry().build(p_144372_, p_144373_, builder::add)) { list.add(tag$builderentry); } ~ net.minecraft.tags.Tag$Builder line 88 - 90 (whole class) and every single entry returns true here: tag$builderentry.entry().build(p_144372_, p_144373_, builder::add) What does the build function do and when does it return true? Thanks for any help, I really don't know what to do Sorry if anything is wrong here, that is just what I understood from the code
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[1.16.5] How do i store simple NBT data on an item?
OutCraft replied to Alexmaster75's topic in Modder Support
Replace the getShareTag function with the getOrCreateTagElement function