OutCraft
Members-
Posts
190 -
Joined
-
Last visited
Everything posted by OutCraft
-
It wasn't supposed to, just a hint if he scans for leaves: Edit: Sorry if I expressed it wrong
-
How to run a program from the command line (works on Windows, Mac I don't know): Open the command prompt and type the name of the drive the file is in. If the file is in C:/Users/yourUser/desktop/whatever type "c:" in the command prompt. If the file is in D:/ThisIsAFolder type "d:" etc. Then press enter to navigate to the drive. Now navigate to the file. Type cd and the path. Example: "cd C:/this/is/the/path/to/the/installer" Also execute it with enter. Now you can run "java -jar installerName.jar" Execute it with enter and post the error here I hope this helps
-
If you scan for leaves scan for persistent=false leaves (persistent is a blockstate, you can see it with F3). These are the leaves at trees and break if there is no log near. If the player places leaves they are persistent=true and don't need a log block, so only tree leaves will be detected as there is no way in survival to place persistent=false leaves
-
Hi! Don't forget that the lead at the fence is an entity and if you right-click you aren't right-clicking the fence but the lead entity
-
[1.18.1] Prevent mob (living entity) from attacking / moving
OutCraft replied to Adil Yilan's topic in Modder Support
Hi! You can just set the x and z delta movement to zero. But don't change the y delta movement, otherwise the entity wouldn't fall on the ground if the block under it is removed. -
Decompile java classes without field_ and func_
OutCraft replied to ElTotisPro50's topic in ForgeGradle
Hi! I think the Forge Discord has a Bot for converting SRG Names to the newest Mappings. I don't know how it works but try just going on their discord an typing !help or something like that -
Error in advanced rocketry. Make a backup of your world and try disabling the mod. Also on curseforge it says: "Advanced Rocketry for 1.16.5 is a very early alpha. We know its broken. We will fix it as soon as we are able. This is why its marked as a alpha on curseforge" So I would just wait until the fix is done and update
-
Can you please post the whole debug.log here?
-
Hi! Try giving Minecraft more RAM. If it doesn't work, please post the debug.log
-
I'm not sure but try deleting the mod "cyclops" I hope it works Edit: If it doesn't please post the debug.log
-
Hi! You need to remove Optifine, it's only client side
-
Hi! This is an error with If you can, remove it from the modpack, if not report the bug to the mod author
-
If this doesn't work just try removing the mod "citadel"
-
Hi! Try deleting this config file: It will regenerate itself and the error should go away
-
Hi, I know this issue. Are the items just laying on the ground or flickering and teleporting one block up and falling then down?
-
Please post the full debug.log Also try removing optifine
-
One thing: When I copied your code and throwed the firecracker, it didn't kill itself when it hit a block, it just went through the block, what it, I suppose, shouldn't do. So don't forget to kill it in the hit block event
-
Thanks, I'll try that out
-
Hi! So apparently in 1.16.5 you don't use EntityRenderers and my mod was on 1.17. So you need to update or use SpriteRenderer<>(EntityRendererManager, net.minecraft.client.renderer.ItemRenderer) but I have no Idea how to use this Sorry that I didn't realized this until now
-
package net.minecraft.client.renderer.entity.EntityRenderers at the bottom
-
Yes, very strange... If you have Discord try going on the official Discord server of Forge, they have a bot that gets the name of a class for each Version (I don't have Discord, so I don't know how this works...)
-
The class is here: net.minecraftforge.client.event.EntityRenderersEvent try @SubscribeEvent public static void registerEntityRenders(net.minecraftforge.client.event.EntityRenderersEvent.RegisterRenderers event) { event.registerEntityRenderer(EntityList.FIRE_CRACKER.get(), ThrownItemRenderer::new); }
-
Just search in your IDE for RenderEvent (Type "RenderEvent" and press Ctrl + Space, then something like EntityRenderEvent should show up)