Everything posted by OvermindDL1
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Server with Forge accepting vanilla clients
Close enough.
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Player API thingy?
Well it is 'possible' without base edits here, but a proper API would be far superior when based on Forge.
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Crash on Client, MCP works
You do not have something named right.
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Strange TileEntity GUI
You are not sending it state data?
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Minecraft Forge and Make no Good Map in Shrine Runner
Sounds interesting.
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Minecraft Forge and Make no Good Map in Shrine Runner
Oh that thing is indeed so useful!
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Replacement for renderWorldBlock?
Yep, we have just been talking on IRC. I was having him go through his base edits and it seems there are ways around them all without ASM.
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Minecraft Forge and Make no Good Map in Shrine Runner
Bees are awesome, but they are random (with percentage chances I know, but I like definite).
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Minecraft Forge and Make no Good Map in Shrine Runner
Actually I find the FTB maps quite easy, including the hardcore version, but then I know the mods quite well.
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Dropping an Item
Then make an EntityItem of your wheat and add it to the world. Look at the dropBlockAsItem function to see how it is done.
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Minecraft Forge and Make no Good Map in Shrine Runner
What kind of map and what is it about and like?
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Minecraft Forge and Make no Good Map in Shrine Runner
However the pack will fully support the MultiMC launcher, you can make your own instance definition in it to distribute. But yeah, will need to ask those other mod authors if it is okay.
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Replacement for renderWorldBlock?
Forge uses ASM heavily, and I think FML does too. They are generally the prime examples of how to use it. I have seen another mod that used it too. Quite powerful, lets you change anything at load time. Basically by using ASM your mod will become a coremod instead of a mod.
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Minecraft Forge and Make no Good Map in Shrine Runner
Forge itself is open source so you are welcome. As for the individual mods, you will need to ask their authors. Do note that FTB is making a mod pack and will have support for other maps, so if the mods that you need to use are in the FTB Mod Pack then you can just use it when it is released soon.
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Server with Forge accepting vanilla clients
Forge/FML packets are altered, so yes, need it on both sides.
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[1.3.2] Particle Effect help [SOLVED]
In other words, what 'is' Alptraum?
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Dropping an Item
You are calling dropBlockAsItem on your CompactWheat, which will indeed drop CompactWheat at the location. Is that not what you are intending?
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Replacement for renderWorldBlock?
http://asm.ow2.org/
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[Help 1.3.2]mc.useportal
It changed in 1.3.2, not just in Forge. Look at how the normal portal works perhaps?
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Replacement for renderWorldBlock?
Base edits are now completely unsupported in forge because anything that you would have done a base edit for can either be done with reflection or with ASM in Forge, hence, no reason for base edits any longer.
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Replacement for renderWorldBlock?
I think that is correct yes. Forge currently uses either a registration system or a hook system, depending on what is more appropriate. Also, get rid of your base edits, they are completely unnecessary now. And I gave you modder rank with all abilities thereof.
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FML not working with modloader mod (Essentials and Pfaeff's Mod)
It says you are missing a file: mod_ChestTrap
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[1.3.2] Particle Effect help [SOLVED]
Pretty sure that 'Alptraum' does not exist in vanilla...
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java.lang bug/crash
You likely have an old version of forge, get the latest and try again? Also, post the *full* log next time (in spoiler tags), the rest of the information is also useful.
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Black screen with Mineshafter
Looks like something is base editing your files other than forge. Make sure Forge is the only thing in your jar.
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