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warjort

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Everything posted by warjort

  1. Nope, now you are missing geckolib You should check the mod pages of your mods to make sure you have all mods they say they need.
  2. If there is no data or processing relevant on the server, you can check the side. You basically let the client decide to show the screen with no veto by the server. You still shouldn't have client classes directly in your entity. But I don't think that is what you want? You have an "isTalking" field which doesn't look to implemented properly no synch server <-> client I am guessing your intention is that the villager can only talk to one player at once? As it stands, that is kind of true on the server, but not on the client. The client has no idea if the villager is talking to other players only if the local player is. And the server has no idea when players stop talking to villagers.
  3. Issue with the createaddition mod, check you have the latest version the contact the mod author.
  4. Entity.isPickable() controls whether a ray trace can target your entity.
  5. Looks like you haven't registered an entity renderer for one of your entities?
  6. Looks like an issue with a broken recipe for create. The error message does not say which recipe or what mod is adding it. The problem is not necessarily with create, it could be one of its add-on mods or something else that is adding create recipes. I think the error means somebody has created a recipe with zero fluid amount?
  7. Since you don't show the full the log it's hard to say. Looks like there is some issue with the jars in your .minecraft/libraries folder? All the classes it says it can't find are from jars in that folder. A possible cause might be the folder or the jars have the wrong operating system permissions? One thing you can try is rename your .minecraft folder to something else to back it up. Then reinstall minecraft from scratch. This will force it to redownload/reinstall those jars. You say you already tried it, but did you make sure it was actually installing into an empty folder or was it reinstalling over files that already exist.
  8. Your error says something is trying to modify the list of entities in a chunk incorrectly. There is nothing in that crash report that says which mod is causing the problem. If you post the logs/debug.log that might contain some extra information that gives a hint? But it is likely the only way you are going to find the problem mod is by removing mods individually until you find it. (Backup your world before removing mods). Mobs relating to mobs/entities or obscure mods with few downloads would be the first ones to test. You should also check you have the latest versions of your mods and check to see if their issues/bug report pages have a known problem relating to this.
  9. LivingConversionEvent
  10. Looks like an issue with chisels and bits. Check you have the latest version then contact the mod author.
  11. https://docs.minecraftforge.net/en/latest/concepts/resources/#resourcelocation minecraft:diamond yourmodid:your_item othermodid:other_item You really need to read the docs/wiki instead of asking these minecraft 101 questions.
  12. It is an issue with your graphics driver: nvoglv64.dll If your driver is up-to-date you need to contact the manufacturer. Sometimes downgrading a driver to a previous version can avoid newly introduced bugs in the driver.
  13. Your configuration file is invalid/corrutped. You can find it in world/serverconfig If you don't have a backup of this file and don't know how to fix it (ask the mod author), you can delete it and it should be recreated with default options.
  14. I didn't see anything obviously wrong with your code, so I downloaded and ran the mod. I grew the cucumber crop to age 5 and then harvested it. I got 3 seeds and 1 cucumber. Seems to be working for me? Try downloading your github repo to a different folder and then comparing it with your current workspace. They are obviously different.
  15. Random snippets of code are not enough to answer your question. You need to post all the relevant information. Since you don't seem to know what that information is, (temporarily) put your project on github so we can see everything in context and not have to play a guessing game about what/where the problem is. You should also check your run/logs/debug.log for related errors.
  16. Looks like an issue with chisel and bits. Check you have the latest version then contact the mod author.
  17. Looks like you have issues with your configuration files being invalid/corrupted for supplementaries and everycomp. Probably because your computer didn't shutdown properly and their data wasn't saved. If you don't have backups of these files and don't know how to fix them (ask the mod authors) you can delete the files and they should be recreated with default configuration.
  18. You don't create items at runtime. If you created a new Item on a server during the game, how would all the clients know what this item means? ItemStacks hold the instance data of items. You need one OfferItem and then add to the NBT of the ItemStack by creating your own tag. ItemStack.getOrCreateTag() - Usually you use your modid as the top level element name to avoid collisions. MerchantOffer already has createTag() method to get it in NBT form. If you want examples, research how enchantments are stored in ItemStacks.
  19. It doesn't matter how many times you bump, your question is still redundant. All bumping will do is get your account banned for spam. The whole point of a BER is you can draw what you want. Your question is equivalent to "How can I dig a hole with a spade?"
  20. Can't help you if you don't show the debug.log with the updated/latest version. We have no psychic powers. But, if there really is still a problem with BYG's latest version, you should contact the mod author.
  21. For some reason you are using a very old version of the BYG mod? https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go/files/all?filter-game-version=1738749986%3a73407

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