Everything posted by warjort
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Lag spikes on Minecraft Forge 1.18.2 Server
This mod can help you understand what your server is doing. https://www.curseforge.com/minecraft/mc-mods/spark
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Modpack wont launch when a new mod is installed
- Instant crash when dying to a mob on a modded Forge 1.18.2 server.
I have tried to underline all the things that could be causes of this problem. NOTE: These are just the most likely, it is not exhaustive there are other possibilities listed further down the error message. Also some of these things underlined might not be mod names. Sometimes mod authors are not always helpful in the way they name things. ๐- Forge keeps not wanting to load into my server and I cannot for the life of me figure out why.
It looks like you have an issue where IntegratedDynamics is expecting to find a JEI class, but you have REI installed? You should check you have the latest version of these mods then contact the mod authors.- Chunk loader give an exit code 1
You can also try posting the installer.log.txt to see if the minecraft launcher has recorded an error that is not shown in the log you posted?- Chunk loader give an exit code 1
Don't know then. The log you posted isn't the logs/debug.log that was asked for. And it doesn't contain any other error. We don't even know if the GL ERROR is gone because you don't show an updated log.- Chunk loader give an exit code 1
Actually that GL ERROR seems to be a problem with misconfiguring key binds. e.g. see this similar issue reported for quark https://github.com/VazkiiMods/Quark/issues/3793 Of course, it doesn't mean the current problem is caused by Quark, only that it points to badly configured key bindings (either by a mod or the user). One thing to try would be backup your options.txt then delete it. This will allow the key bindings to revert to their default configuration. But it will do the same for all your other minecraft option settings as well.- [1.19.2] Event that ticks during block mining by player
That network packet is handled by ServerPlayerGameMode.handleBlockBreakAction() You can see forge already has an event there PlayerInteractEvent.LeftClickBlock. Your issue is that the event is not designed for your use case. It is fired to determine what method is used to handle the packet or whether it should be handled at all. You might be able to use it, but you would probably have to do if (player instanceof ServerPlayer serverPlayer) { ServerPlayerGameMode gameMode = serverPlayer.gameMode // your logic } Then use an access transformer to get access to the block break progress fields in that class, e.g. "isDestroyingBlock", "destroyProgressStart", "gameTicks", etc. Your problem will be that those fields have not been updated yet when the event is fired, so you will have a kind of "off by one" issue. Like I said, the event is not really designed for this usecase.- 1.19 server crash : problem during common_setup
Since reverting to a previous version seems to have fixed the issue, you should report it to the mod author so they can fix it.- 1.19 server crash : problem during common_setup
This is in your config file, not the mod: E:\Users\david\Downloads\1.19 Server\config\byg\trades.json5- 1.19 server crash : problem during common_setup
Your error now is something about evilcraft:werewolf not being a valid profession- 1.19 server crash : problem during common_setup
Creating music disks is the missing method in the moonlight mod :- 1.19 server crash : problem during common_setup
The way music disks got registered changed in either 1.19.1 or 1.19.2 (can't remember) so it might be the compatibility is marked wrongly for one of these mods. Like I said, the mod author would know more about this.- 1.19 server crash : problem during common_setup
Your other errors including the problem you had with evilcraft may just be a consequence of this? They are all missing registry entries at a later stage in the mod loading.- 1.19 server crash : problem during common_setup
java.lang.NoSuchMethodError: 'net.minecraft.world.item.RecordItem net.mehvahdjukaar.moonlight.api.platform.PlatformHelper.newMusicDisc(int, java.util.function.Supplier, net.minecraft.world.item.Item$Properties)' at TRANSFORMER/[email protected]/net.mehvahdjukaar.supplementaries.reg.ModRegistry.lambda$static$168(ModRegistry.java:1001) at TRANSFORMER/[email protected]/net.minecraftforge.registries.DeferredRegister.lambda$addEntries$1(DeferredRegister.java:388) Looks like an issue with either supplementaries or the moonlight mod. You seem to have the latest versions of these mods for 1.19 - double check? Then contact the mod author.- [1.18.2] modpack crashs when generating world pls help
https://github.com/sp614x/optifine/issues/6974- Errors in currently selected datapacks prevented the world from loading.
That is unknowable. It depends upon how many and what mods you have installed. If you use prebuilt modpacks they will often have a recommended amount.- i can't start my server
Remove rubidium and its related broken client side only mods from the server. You don't need them there.- Errors in currently selected datapacks prevented the world from loading.
java.util.concurrent.ExecutionException: java.lang.OutOfMemoryError: Java heap space You need to give minecraft more memory. It will be a setting somewhere in your Multimc configuration.- Forge 41.1.0 crashes on Startup "User limit of inotify instances reached or too many open files" error
You have hit an OS configuration limit. From the error message it looks like this one or it might be max_user_watches? $ sudo sysctl -n fs.inotify.max_user_instances 128 How you change it will depend upon your distribution, but it is probably /etc/sysctl.conf?- Could not find net.minecraft:client:1.19.1
Still don't know. 3 lines of debug doesn't give any context. Maybe your ide is holding some locks on a competing process, either within gradle or on the filesystem? e.g. when you first load into the ide it can take some time (though not 20 minutes) for it to check the gradle build is up-to-date which might be competing Try closing your ide and running the task from the command line. There is also a tool within intellij that lets you run gradle tasks. You could also try closing everything down and then checking task manager to see if you have any java background processes still running. Maybe you have a previous build that has got stuck and hasn't ended properly - so it is still holding locks? These aren't really forge issues (except that you are trying to run a forge gradle task). You would probably get more useful help asking on the forums/discord for gradle or intellij.- Game won't start
Rephrasing what I said above: Inside the minecraft launcher click installations, find your forge installation, click it, click "more options" then change "java executable" to the path of the java.exe of adoptium. Then click "save".- Game won't start
# A fatal error has been detected by the Java Runtime Environment: # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000001ac6ed4b19b, pid=2936, tid=1684 # JRE version: OpenJDK Runtime Environment Microsoft-28056 (17.0.1+12) (build 17.0.1+12-LTS) # Java VM: OpenJDK 64-Bit Server VM Microsoft-28056 (17.0.1+12-LTS, mixed mode, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64) # Problematic frame: # v ~RuntimeStub::g1_post_barrier_slow # If you would like to submit a bug report, please visit: # https://github.com/microsoft/openjdk/issues This is an error in java itself (I don't know what this error means except that it is a bug). You can report the problem to microsoft at the link above. You could also try a different version of java, e.g. https://adoptium.net/ which is currently at version 17.0.4 compared with the microsoft 17.0.1 you are using. You will need to change the "java executable" in the "more options" for your forge installation settings inside the minecraft launcher to use it.- Modpack wont launch when a new mod is installed
Why are you reporting it here when you know which mod is causing the problem? Check you have the latest version of cc:tweaked then report it to the mod author.- Minecraft 1.18.2 crashing upon joining server.
Remove rubidium-extras until they fix it: https://github.com/TeamDeusVult/MagnesiumExtras/issues/26 - Instant crash when dying to a mob on a modded Forge 1.18.2 server.
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