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TileEntity

Superhelper
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Everything posted by TileEntity

  1. Add the crash-report or latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here
  2. Just make tests with different older builds
  3. Add conarm: https://www.curseforge.com/minecraft/mc-mods/constructs-armory/files/3174535
  4. Add the full crash-report or latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here
  5. If you are using AMD/ATI, check for driver updates on their website If not, add the crash-report or latest.log with sites like https://paste.ee/
  6. Add the crash-report or latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here
  7. Try other builds of it https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go/files/all?page=1&pageSize=20&version=1.19.2&gameVersionTypeId=1
  8. Make a test without Rubidium/RubidiumExtras and Oculus
  9. Remove wildwestguns2_3d from the server - you can keep it in your client
  10. There is an issue with Create - maybe some kind of conflict with timeout_fixes Make a test without timeout_fixes
  11. Backup the world and make a test without Oh_The_Biomes_You'll_Go-forge
  12. Delete the ironfurnaces-server.toml file in your config folder
  13. Add the latest.log from your logs-folder after this disconnect
  14. Make a test without wythers overhaul - looks like some kind of conflict with blueprint
  15. The following mods have version differences that were not resolved: controlling (version 10.0+7 -> MISSING) forge (version 43.3.2 -> 43.3.7) libraryferret (version 4.0.0 -> MISSING) tlskincape (version 1.30 -> MISSING) Things may not work well. Do not use the tlauncher - this is a cracked Launcher These are not supported here
  16. Error loading registry data: Spacing has to be larger than separation Same issue - I have no idea what this refers to Maybe it's a problem with Forge directly, or there's a broken config file or something similar
  17. Yes - but from the server world, backup the playerdata folder Copy the singleplayer world into the server and join it - if this works, overwrite the backup playerdata folder with the one in your server world
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