Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Kuuu

Members
  • Joined

  • Last visited

Everything posted by Kuuu

  1. http://www.minecraftforge.net/forum/index.php/topic,15232.msg77261.html#msg77261
  2. try to turn off your antivirus
  3. Hello! I wonder if someone could help me, I have very strange problem: When I run minecraft in eclipse, My ores generate, but when I run minecraft with my mod via minecraft launcher, my ores don’t generate. Here’s my code: Registering World Generator in PreInit() GameRegistry.registerWorldGenerator(new MoreOreGenerator(), 1); MoreOreGenerator.java
  4. Hello! When I run my mod in eclipse in works fine. Now I'm trying to build my mod to jar file. When I run "gradlew.bat build" I have about 100 errors like this: "error: package ... does not exist" It seems like it can't find minecraftForge. Could someone please help me? Thanks in advance.
  5. put RenderingRegistry.addNewArmourRendererPrefix("your_armor_prefix") as render index
  6. Hello! My ores generate in world when I start minecraft in Eclipse, but don't generate if I use launcher Here's my code: register World Generator: GameRegistry.registerWorldGenerator(new MoreOreGenerator(), 1); MoreOreGenerator.java: public class MoreOreGenerator implements IWorldGenerator { public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { switch (world.provider.dimensionId) { case -1: generateNether(world, random, chunkX*16, chunkZ*16); case 0: generateSurface(world, random, chunkX*16, chunkZ*16); } } public void generateSurface(World world, Random random, int chunkX, int chunkZ) { for(int i = 0; i < 13; i++) { int randPosX=chunkX + random.nextInt(16); int randPosY=random.nextInt(40); int randPosZ=chunkZ + random.nextInt(16); (new WorldGenMinable(MoreModBase.CopperOre, 6)).generate(world, random, randPosX, randPosY, randPosZ); } } Forge 1.7.2-10.12.0.1012
  7. If it's 1.7, you don't need to write IDs, forge will assign it.
  8. just create empty .jar, put all your files in this jar instead of in zip
  9. If you're on 1.7.2, use Blocks.block_name
  10. Try to reload resourcespack(Options.../Resource Packs/Done) I had same problem and it helped me
  11. You need to convert you maya model to java there's a project called "JAYA", try it, I think it will help you http://jaya.sourceforge.net/content.html
  12. I use this and it works: in block file change @Override public void registerIcons(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon(Tutorial.modid + ":" + (this.getUnlocalizedName().substring(5))); } to @SideOnly(Side.CLIENT) public void registerIcons(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon("tutorial:tutorialBlock"); } And write .setTextureName("tutorialBlock"); instead of .setTextureName("tutorial:tutorialBlock"); Hope it will help
  13. I'll try to help you, post your code
  14. Thanks a lot, it works!
  15. Hello! I'm trying to add armor but minecraft is looking for texture in minecraft:textures/models/armor/ instead of more:textures/models/armor/ I think the problem is in this line: public static final Item BronzeHelmet = new BronzeHelmet(BRONZEARMOR, RenderingRegistry.addNewArmourRendererPrefix("bronze"), 0).setUnlocalizedName("BronzeHelmet"); If you need here's BronzeHelmet.java
  16. Thanks a lot, it works now!!
  17. Where must I put this? System.out.println(this.func_149732_F().substring(5).replace(".name", "")); I tried to put it in CopperOre function, but couldn't find this Also I tried this code in init function: for (int x = 0; x<10;x++) { System.out.println("lol"); System.out.println(CopperOre.func_149732_F().substring(5).replace(".name", "")); } and searched for "lol" in text editor, but it couldn't find it
  18. I tried to reinstall and tried to use this.setTextureName("flintstonetools:ItemRifle"); can someone please send me simple working mod with texture? I'll compare it with mine
  19. First, create WorldGenMinableNether.java in your generator file paste this: Hope this will help
  20. The problem is "IconRegister cannot be resolved to a type"
  21. I installed my mod on minecraft, but textures aren't working
  22. Ok then, thanks to all who tried to help me
  23. Instead of my textures for block and item I have "missing textures" current code: Base.java CopperOre.java CopperIngot.java and here's screenshot of path to textures: http://img835.imageshack.us/img835/9494/m2bt.png
  24. I tried it, but still doesn't work

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.