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  • Mattkx10

Mattkx10

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  • Content Count

    20
  • Joined

    April 6, 2014
  • Last visited

    September 26, 2014

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About Mattkx10

  • Rank
    Tree Puncher
  • Birthday 11/12/0200

Converted

  • Gender
    Male
  • URL
    http://mattkx4.github.io/
  • Location
    Iowa
  • Personal Text
    An avid java programmer!
  1. Mattkx10

    [1.7.10] How to Call Your Custom Achievement???

    Mattkx10 posted a topic in Modder Support

    Alright, so I'm feeling kind of stupid here... I uh, can't figure out how to add my achievement to the Player once they've crafted my specified block. I'm pretty sure it's like really easy, but for some reason I can't seem to figure it out. So, how do I add my achievement to the Player once they've crafted my block? Thanks in advance ~Matthew
    • September 15, 2014
    • 1 reply
  2. Mattkx10

    [1.7.2] Making a Custom Rendered Block Flammable

    Mattkx10 replied to Thornack's topic in Modder Support

    Well, I know this thread has long since been abandoned, but I found a solution for myself at least. In my block class I simply added the code: @Override public boolean isFireSource(World world, int x, int y, int z, ForgeDirection side) { return true; } Pretty simple right?
    • September 13, 2014
    • 20 replies
  3. Mattkx10

    [1.7.10] How to Make Block Infinitely Burn?????

    Mattkx10 replied to Mattkx10's topic in Modder Support

    Thanks this helped a lot!
    • August 10, 2014
    • 10 replies
  4. Mattkx10

    [1.7.10] How to Make Block Infinitely Burn?????

    Mattkx10 replied to Mattkx10's topic in Modder Support

    Thanks, but I'm just looking for a standard block. I already have it working so that it doesn't need any fuel
    • August 9, 2014
    • 10 replies
  5. Mattkx10

    [1.7.10] How to Make Block Infinitely Burn?????

    Mattkx10 replied to Mattkx10's topic in Modder Support

    Still can't find anything.
    • August 9, 2014
    • 10 replies
  6. Mattkx10

    [1.7.10] How to Make Block Infinitely Burn?????

    Mattkx10 replied to Mattkx10's topic in Modder Support

    BlockFire?
    • August 9, 2014
    • 10 replies
  7. Mattkx10

    [1.7.10] How to Make Block Infinitely Burn?????

    Mattkx10 replied to Mattkx10's topic in Modder Support

    Already, checked. There isn't anything.
    • August 9, 2014
    • 10 replies
  8. Mattkx10

    [1.7.10] How to Make Block Infinitely Burn?????

    Mattkx10 posted a topic in Modder Support

    I'm making a Netherrack Furnace, and would like to give the feature that would give it infinite fire! So just like regular netherrack, I would want it to be like if you lit the furnace on the top, then it would burn forever until you put it out. If you could come up with somewhere to point me, or some code, that would be great! ~Mattkx10 (AKA: Mattkx4 or Mattkx9) http://mattkx4.github.io/
    • August 9, 2014
    • 10 replies
  9. Mattkx10

    [SOLVED] java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path

    Mattkx10 replied to freshhh's topic in ForgeGradle

    This fixed it for me. In my workspace however, there were multiple lwjgl jars so I had to change all of them to the correct path. Once I did so, everything was running fine!
    • April 22, 2014
    • 4 replies
  10. Mattkx10

    [SOLVED] [1.7.2] Custom Furnace won't render in inventory.

    Mattkx10 replied to Mattkx10's topic in Modder Support

    I found my answer After 2 days of searching I figured at that all I had to do was add the following IF statement to my getIcon method: if (p_149691_2_ == 0 && p_149691_1_ == 3) { return field_149936_O; }
    • April 9, 2014
    • 2 replies
  11. Mattkx10

    [FIXED] New furnace not rendering in inventory properly.

    Mattkx10 replied to ISQUISHALL's topic in Modder Support

    YES THANK YOU SOOO MUCH I've been looking for the answer to this forever! For those who are searching for an answer in 1.7 here it is: Add the following statement to your public IIcon getIcon() method: if (p_149691_2_ == 0 && p_149691_1_ == 3) { return field_149936_O; } Thank You
    • April 9, 2014
    • 4 replies
  12. Mattkx10

    [SOLVED] [1.7.2] Custom Furnace won't render in inventory.

    Mattkx10 replied to Mattkx10's topic in Modder Support

    Is anyone going to help me at this? This is a seriously major bug!
    • April 9, 2014
    • 2 replies
  13. Mattkx10

    [Solved] [1.7.2] Custom Furnace Erorrs

    Mattkx10 replied to Mattkx10's topic in Modder Support

    Thank You
    • April 8, 2014
    • 4 replies
  14. Mattkx10

    [SOLVED] [1.7.2] Custom Furnace won't render in inventory.

    Mattkx10 posted a topic in Modder Support

    Alright so the problem that I'm having is that when inside the player inventory my custom furnace won't render properly. Instead it will show the top texture instead of the front. I've searched for a while now, but haven't found anything! ANY help is appreciated! Thanks in Advance! SRC CODE Main Class File: IronOven Block Class: RenderIronOven Class:
    • April 8, 2014
    • 2 replies
  15. Mattkx10

    [Solved] [1.7.2] Custom Furnace Erorrs

    Mattkx10 replied to Mattkx10's topic in Modder Support

    I know my problem (thanks to you but I don't know how to fix it. In the GUI Handler class, there is the switch statement. I now know that each furnace should have it's own individual id. Only problem I've run into is, I don't know where the GUI ID is that I need to change..... I f you could help that'd be awesome!
    • April 6, 2014
    • 4 replies
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