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loordgek

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Everything posted by loordgek

  1. disable the loading screen read the eaq on how to do it
  2. override them
  3. yours public static Configuration config1= new Configuration(); @EventHandler public void preInit(FMLPreInitializationEvent event) { Configuration config1= new Configuration(event.getSuggestedConfigurationFile()); } mine public static Configuration config; @EventHandler public void preInit(FMLPreInitializationEvent event) { config = new Configuration(event.getSuggestedConfigurationFile()); } spot the difference
  4. and you asked how to fix it
  5. public static Configuration config; @EventHandler public void preInit(FMLPreInitializationEvent event) { config = new Configuration(event.getSuggestedConfigurationFile()); }
  6. that is not true. it feels longer because you dont know where it is is in the loading progress
  7. no. why dont you disable the loading screen ??
  8. get a new pc w/ a good graphic card
  9. will look tomorrow need zzzzzz
  10. put the gradle stuff in it plz
  11. Lambda do you have a github where i can see all the code ??
  12. you cant use forge on the win 10 edition you need the java version
  13. and how did it leak ??
  14. what is did then https://github.com/kriNon/Endernet1.10.2/blob/master/src/main/java/kriNon/endernet/init/ModBlocks.java#L28-L29 ??
  15. is this what you want https://github.com/loordgek/Extragenarators/blob/b36b1fc927c7f3933a2765b30cb102419cea45d7/src/main/java/loordgek/extragenarators/util/item/InventoryUtil.java you need to update it to your needs
  16. why ?? if i what to go evil and break stuff your mod is not going to stop me
  17. send a packet
  18. remove FastLeafDecay
  19. the DDL files are needed for lwjgl https://www.lwjgl.org/ and you can use things like JNI JNA and jni4net to "cross talk"
  20. you dont need the facing @Override public <T> T getCapability(Capability<T> capability, EnumFacing facing) { if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { this.markDirty(); return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.cast(inputSlot); } return super.getCapability(capability, facing); }
  21. looks good now test if everything works now
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