Everything posted by Choonster
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Forge 1.21 - 51.0.1 | Config.java uses ResourceLocation, but it is set to private.
Use the static methods in ResourceLocation to create an instance.
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org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
Duplicate of the following topic:
- error finished with non-zero exit value 1
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Enchanting
Try using 1.20.6-50.0.5, it just fixed an issue related to enchanting: https://github.com/MinecraftForge/MinecraftForge/commit/0e829630da67c91d2b5a91ea4b65eb033f868e76
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(Solved) Mods not loading in Minecraft Forge 1.20.4
This has been released as 49.0.49.
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(Solved) Mods not loading in Minecraft Forge 1.20.4
This PR may fix the remaining issues here. It's still under review and hasn't been released yet, but may be merged and released in the next few days or so.
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(Solved) Mods not loading in Minecraft Forge 1.20.4
Try using 49.0.47 or later, it fixed an issue like this: If that still doesn't work, post your logs as described in the FAQ at the top of the forum.
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SafeMode
Duplicate of the following topic:
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Se busca desarrollador de Mods [Español/English]
Please don't post your email address publicly. I've removed it from your post.
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forge instalation
Duplicate of the following topic:
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I am unable to play newer Versions of forge. (Around 1.16)
Duplicate topic.
- WARNING: coremods are present:
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Minecraft: Hunger Games Game #111- No Way Out!
The bots have been banned.
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my forge wont work becouse it is a firefox folder
Duplicate of this topic:
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Reference problem intellij (1.18.2)
Read Paint_Ninja's message again, there's an additional requirement that you're not meeting.
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Issue with ShieldBlockEvent handling and projectiles
Use DamageSource#getDirectEntity to get the projectile entity.
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Can't load Pixelmon mod for minecraft
The debug.log includes the crash report and other information, there's no need to post crash reports separately. Regardless, 1.16.3 is no longer supported on this forum.
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Forge 1.19 Keep Durability when upgrading Tool in Crafting Table
It's entirely possible for crafting table recipes to customise their output (including setting NBT/damage) by overriding IRecipe#assemble. I have a recipe that does a similar thing for armour here.
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Server doesn't accept modified chat message
ServerChatEvent was overhauled in the 1.19.1 update to support the secure chat system, it's probably not going to be possible to fix this without updating to 1.19.1 or 1.19.2.
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[1.18.2] Generate loot from loot table
If you look at the loot table for cows, you'll see that it checks whether the entity is on fire to determine whether to drop steak; not whether the tool has Fire Aspect.
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Ignoring Javadoc errors in dependencies
I never found a way to ignore the errors; but I eventually replaced HWYLA with Jade, which doesn't have this issue.
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[1.18.1] Workaround for multiple inheritance
Instead of using an interface and extending the vanilla entity classes, could you use a capability? You could have a base class with the shared logic and then entity-specific implementations attached to different entity classes. If you need to do stuff every tick, you'd need to use LivingUpdateEvent.
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1.16.X SRG to MCP
ObfuscationReflectionHelper methods always take SRG names, even in the development environment. In development, the SRG name is automatically remapped to the corresponding MCP name.
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[1.17.1] Rendering item of a block with texture in a subfolder not working
The second argument of withExistingParent is the path to a model file to use as a parent, not a texture. For basic block items, the model normally uses the block model as the parent, rather than specifying individual textures. I use this helper method in my BlockStateProvider implementation to generate block item models that simply extend the block model. You can see an example of this here. On a side note, the DeferredRegister instance should always be created in the same class as it's used in; don't put the DeferredRegister and RegistryObject fields in separate classes.
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[1.16.5 official mapping] Specifying potion in recipe builder (Solved)
NBTIngredient doesn't have an of method itself, you're actually calling Ingredient.of. You need to create an instance of NBTIngredient directly (or a class that extends it, since the constructor is protected).
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