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Ugdhar

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Everything posted by Ugdhar

  1. Post logs as described in the FAQ, there might be a clue in there what is going on.
  2. The registered recipe name doesn't need to be the name of the item, so name one ruby_from_block and one ruby_from_nugs or something like that. Without seeing code/project files, that's the best guess I have.
  3. I am unsure what you are trying to say after "When I launch the run.bat", is it failing to run and just immediately saying press any key to continue? Or is it because it is launching a vanilla server, not a forge server? Which is what will happen (if it is launching something), since you're specifying the vanilla jar file, and not the forge one. Please read the FAQ and post logs as described there, it helps to see what's going wrong.
  4. Please read the FAQ on how to post logs. You have client mods trying to load on a server, which will not work. The one that stuck out was sodium client extras, there may be others, they would probably be easier to find in a log post the way the FAQ describes.
  5. The company that made the graphics device, as far as I can tell it appears to be using AMD Radeon graphics.
  6. That log still says something is already bound to the port. If it's not showing anything running, perhaps there's a stale lock file or some other strange thing going on. If possible, perhaps a server reboot?
  7. Can you post a new log? Just don't want the port in use error to be the cause of the server not starting:)
  8. From the original log you posted: Check that another minecraft server isn't running on that machine using port 25565
  9. I don't see a crash in that log, is it the complete log? If not, try reposting it
  10. Please post logs as described in the faq, they contain more useful information.
  11. Please post a log as described in the FAQ, it may have more information to help.
  12. Have him update his video drivers, from the manufacturer website, not Microsoft update, and see if that helps.
  13. See the FAQ, cracked launchers are not supported, buy the game.
  14. Possibly, but to be honest I don't think I've ever seen a modpack that didn't have a ton of warnings and non-fatal errors, due to poor coding and incompatibilities between mods. So is it the server or client crashing?
  15. Is it the server or client crashing? That server log doesn't show a crash that I can see, just the client logging in and disconnecting. If the client is crashing, post that log
  16. Please see the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) for how to properly post logs. Make sure you share the entire log, and not just part of it.
  17. More information is needed to find the solution, logs, console output, and/or errors that are occurring.
  18. Looks like you need to use a newer forge, 40.2.14, or use versions of the mods in the error that are compatible with 40.2.0
  19. Please read the FAQ for how to post logs, pasting them inline is very hard to read. What happened after you removed JEI? A log from that run might help as well.
  20. Please read the FAQ on how to post logs. Looks as though you have client only mods trying to load on a server. Remove them and give it another try
  21. "in neruina-common.mixins.json:PlayerInventoryMixin from mod neruina failed injection check" If you remove nerunia does it still crash?
  22. Try jarfix (provided you indeed have java installed)
  23. You should post full logs as per the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/)
  24. If you delete (make a backup just in case) the config file mentioned in the error, does it load?
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