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Ugdhar

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Everything posted by Ugdhar

  1. Pretty sure all 1.20.6 builds are beta currently, since there is no recommended release build yet.
  2. You could try using spark (https://www.curseforge.com/minecraft/mc-mods/spark) to see if it gives you any other insight into what is making ticks take too long, perhaps it's a combination of mods. If it's simply the yuushya mod processing that is causing it to hang, the only solution would be removing that mod, or possibly updating/downgrading to a version that doesn't make ticks take too long.
  3. I don't think embeddium and rubidium can be used together. Try removing one of them.
  4. Did it crash before you added mods to the pack? If not, try readding the mods 1-2 at a time testing in between to find the broken/incompatible mod
  5. You install forge into .minecraft, as that is where the game is installed, so all versions are installed there. You set the directory for each actual game instance, under the Installations heading within the launcher. That's where you'd specify the directory for the version you're playing, per Installation/Profile/call it what you will.
  6. That didn't actually attach your project, it just shows a filename. Also, attaching as a compressed file is not the best way to share, you should create a github repository for it, then share the link here. https://www.google.com/search?q=how+to+use+github
  7. On the download page, click the button for "Show all versions", point at the little i next to the Installer link, and use the Direct Download link that pops up. That should let you download it if you have issues with the adfocus thingy.
  8. Post logs as per https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/ They may have information that will answer these questions.
  9. I would say try without optifine
  10. Possibly an incompatability between nether structures and blueprints. Give it a try without one or the other. Also I don't think 4GB is very much for a large modpack, but I don't see any out of memory errors in the log.
  11. I'm not seeing any errors in that log, is it incomplete? At the bottom it looks like canary and radium may be incompatible, I see some warnings about skipped mixins.
  12. Looks like that RAM-Compat mod is for Alex's Mobs, which you do not appear to have in your pack. Try removing it.
  13. https://forums.minecraftforge.net/topic/145295-1201-error-code-1-gl-46-error/?do=findComment&comment=566776 The forums search box, although sometimes slow, works great That is, if the problem is that it's not using the correct GPU. I would advise in the future, create your own thread, and also post logs. Posting on 4 year old threads isn't the best practice.
  14. As far as your bowl of stew goes, from what I can see you want to override the finishUsingItem method to return the bowl to the player. I found this looking through the Minecraft code, your IDE should have something for Referenced Libraries or something like that, which will allow you to do the same. Check the class net.minecraft.world.item.Items for mushroom_stew, and take a look at the method it calls for setting up the item.
  15. Please post your debug.log to a paste site and link back to it here, and possibly a screenshot of your mods folder.
  16. And there were a few other corrupt mods listed as well, probably redownload them or something. Also, looks like you're missing at least 1 dependency:
  17. Yeah, unfortunately the guides are either wrong or being misunderstood. Individual mod files (usually .jar file extension) can be dropped into the mods folder. Those modpacks from curseforge need some sort of launcher to read the modpack .zip file, and actually install the mods/configurations for you. This is also usually just for the client as well, and you usually download a separate package (containing everyting from forge up) for the server. I just went and looked, and it's not very intuitive how to get to the server files. Click the Files link on the modpack page, then click the modpack version you're using in the list, then click Additional Files link at the bottom, and you should see a link to the server package. Curseforge/Overwolf launcher is garbage, I would suggest some other 3rd party launcher for your client such as ATLauncher or something. Unless you like video ads in your Minecraft launcher.
  18. I just noticed this. Is this a .zip file for a modpack from curseforge, or something like that? I don't believe you can just use those in the mods directory. You definitely have a modded server starting, it just doesn't appear to have any mods loading. What are the contents of your mods directory, and contents of any zip files in there?
  19. Don't run your server using sudo, it's a huge security hole. Add a separate user (i.e. minecraft), and use chown to change the ownership of the folder/files to your new user. What does your run.sh look like? Post your whole debug.log on a paste site, and link to it here, summarizing errors is typically not helpful.
  20. So do you mean like how fences work? If so, I'd take a look at how fences do it
  21. If you are having an issue, you should start a new thread and post logs, and explain your issue. Asking people if they figured out something on threads that are 1+ years old won't get you help very fast.
  22. Try clicking the +Show All Versions button, and then when you point to the little i next to the installer link, there is a direct download link. See if that works for you.
  23. Ugdhar replied to Ryaas's topic in Modder Support
    Post the debug.log from a crashed run to a gist and link it here, it may give some pointers to where things are breaking
  24. The debug.log should be in the logs folder of your game installation folder. If you are using the curseforge client, you may need to add/change a setting to get it to generate. Unfortunately I don't know the specifics to that, as i don't use it myself. For a paste site, I use gist.github.com myself, but there are plenty of others, I forget what other ones are "good". Basically a place to paste the log so you're not making a post that's pages and pages long on the forums. Plus it's usually easier to read on an external site vs here on the forums.

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