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Found 14 results

  1. It's a custom pack really just for me. I have some experience but don't really know what I'm doing. It was working before but I updated some mods and I can't remember which, notably not Cobblemon. I don't rally know if it's right to put this here, but I don't really know what to do I've tried a bunch of stuff uninstalling and reinstalling mods, uninstalling Oculus and Embeddium Extras, changing Embeddium for other Sodium ports. I don't want to get rid of Cobblemon and i need some performance mod. Please any help is appreciated at your leisure Debug Log Crash Log
  2. Hello there! I'm making an addon/connector between Epic Knights and TerraFirmaCraft, and I've already done initial release but now while working on retexturing Epic Knights' armor to match with TFC artstyle I've encountered a problem which is in the title. I tried to replace a vanilla armor with my texture and it worked. I tried to replace items from Epic Knights and it worked. I tried to replace armor in both TerraFirmaCraft and Epic Knights and it did not work. Any help woukd be appreciated. Btw resourcepack works and replaces armor just fine. But I don't want to use it. https://imgur.com/a/Hvd9Faq here are all the screenshots
  3. I'm at a loss,I searched high and low for a good resource pack to go with complementary unbound.... cant seem to find one. any suggestions?
  4. Hello! I've made a block, it is displaying with a black texture, but I haven't found anything wrong in the mod files. Here is my files: link to the texture: https://i.ibb.co/ck4nJ8L/tea.png
  5. Hi all! Love the Custom npc mod, it is my favorite mod! That said, I have been using this mod since finding it a few years ago (I only play on 1.12.2) and instantly loved that I caould reskin all of the npc's I created. That worked great until recently. I got locked out of my outlook account, which is what I was logged into windows with at the time, and they locked me out of Windows 10. So, I had to reinstall, and since I have digital entitlements to Windows 10 ( I am part of the insider program) on all three of my outlook accounts, I ust swapped to the one I bought Minecraft for. Reinstalled everything, started MC, crerated my favorite fighter (set to kill everything) to clear an area) set up the stats, went back to the main screen, clicked skin so I can give him the grim reaper skin and crash . . . wtf? Thought it was another mod, so, over the course of the last 2 days, I removed every single mod, reinstalled forge 2860 and then 2859, replaced optifine G5 with G6 and vice versa, all with the same result. So, I created a new world, with only the two mods, and same thing. https://pastebin.com/8raJVHq1 That is the log, I have been through the visual settings and all sorts of stuff and can not figure this out, and being that I only just started a bachelors in software engineer / computer programming, I have no idea what I am looking at, so please, and thank you! If any one of you know what is causing this, I will be forever grateful for the help! Mor9heus
  6. This feels like a really basic question, but my mind is just drawing a blank right now. Trying to get the ResourceLocation of an Item to use with ImageWidget#sprite, so if there is a better way of doing this, do let me know.
  7. Hello, good morning. I know some programming and I'm interested in mod creation. That's why I've decided to follow a tutorial guide on YouTube by TurtyWurty. https://www.youtube.com/watch?v=DhoX9cmAZqA&t=160s&ab_channel=TurtyWurty I've followed the tutorial perfectly. The problem is that when checking the food, the texture doesn't load for me. However, everything seems fine no matter how much I check. I'm sure it's something trivial, the problem is that I can't find it. Could you help me solve it, please? I leave a zip of my file so you can edit it freely. forge-1.20-Civicraft.rar
  8. I'm make a new Forge mod in version 1.20.1 and add a block to game but texture is shoeing good in my inventory but don't show in Placed block if it is a bug?
  9. I have a weird issue I've never seen before. When loading my modded world, Minecraft crashes/freezes at the loading screen if I have *any* texture pack other than default installed. However, if I remove the texture pack and try to load the world with the default textures, it not only loads fine, I can then change to a texture pack from within the world no problem. I'm attaching the crash log and I'm hoping someone can make heads or tails of it. At this point it's mostly an annoyance but I'd really like to be able to play without constantly changing back and forth between my texture pack and the default. I'm playing Minecraft 1.12.2, Forge 14.23.5.2859. Crash log: https://pastebin.com/sVP2gu6e
  10. Does anybody know how to get old enchant glint from 1.17.1 on newer versions? not the texture pack but accualy to make it move on armors and items like in old versions. Is there any mod/shader to do it?
  11. Hi, I'm having an issue with my block entities (it's currently two) where the model isn't rendering correctly. Not only is there no texture, but the custom model also isn't there; it appears as the standard Minecraft square. I'm not sure why this is happening, because I used the exact same method for another block entity and the model works perfectly fine. I checked the .json file and it's referencing everything correctly. Even weirder, the item model is completely fine; it's just an issue when I place it. Below I'll send the .json and the Block class of one of the block entities. If you need any more files, I'd be glad to send them! .json file: { "credit": "Made with Blockbench", "texture_size": [128, 128], "textures": { "0": "darkcollective:block/fabricatormk1", "particle": "darkcollective:block/fabricatormk1" }, "elements": [ { "name": "fabricator", "from": [1, 8, -6], "to": [2, 16, -5], "rotation": {"angle": 45, "axis": "x", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [0.875, 0.125, 1, 1.125], "texture": "#0"}, "east": {"uv": [0.75, 0.125, 0.875, 1.125], "texture": "#0"}, "south": {"uv": [1.125, 0.125, 1.25, 1.125], "texture": "#0"}, "west": {"uv": [1, 0.125, 1.125, 1.125], "texture": "#0"}, "up": {"uv": [1, 0.125, 0.875, 0], "texture": "#0"}, "down": {"uv": [1.125, 0, 1, 0.125], "texture": "#0"} } }, { "name": "fabricator", "from": [0, 8, 0], "to": [16, 16, 16], "rotation": {"angle": 0, "axis": "y", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [2, 2, 4, 3], "texture": "#0"}, "east": {"uv": [0, 2, 2, 3], "texture": "#0"}, "south": {"uv": [6, 2, 8, 3], "texture": "#0"}, "west": {"uv": [4, 2, 6, 3], "texture": "#0"}, "up": {"uv": [4, 2, 2, 0], "texture": "#0"}, "down": {"uv": [6, 0, 4, 2], "texture": "#0"} } }, { "name": "fabricator", "from": [1, 0, 0], "to": [15, 8, 16], "rotation": {"angle": 0, "axis": "y", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [2, 5, 3.75, 6], "texture": "#0"}, "east": {"uv": [0, 5, 2, 6], "texture": "#0"}, "south": {"uv": [5.75, 5, 7.5, 6], "texture": "#0"}, "west": {"uv": [3.75, 5, 5.75, 6], "texture": "#0"}, "up": {"uv": [3.75, 5, 2, 3], "texture": "#0"}, "down": {"uv": [5.5, 3, 3.75, 5], "texture": "#0"} } }, { "name": "fabricator", "from": [15, 0, 4], "to": [16, 7, 12], "rotation": {"angle": 0, "axis": "y", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [4.25, 8.875, 4.375, 9.75], "texture": "#0"}, "east": {"uv": [3.25, 8.875, 4.25, 9.75], "texture": "#0"}, "south": {"uv": [5.375, 8.875, 5.5, 9.75], "texture": "#0"}, "west": {"uv": [4.375, 8.875, 5.375, 9.75], "texture": "#0"}, "up": {"uv": [4.375, 8.875, 4.25, 7.875], "texture": "#0"}, "down": {"uv": [4.5, 7.875, 4.375, 8.875], "texture": "#0"} } }, { "name": "fabricator", "from": [0, 0, 4], "to": [1, 7, 12], "rotation": {"angle": 0, "axis": "y", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [6.75, 8.5, 6.875, 9.375], "texture": "#0"}, "east": {"uv": [5.75, 8.5, 6.75, 9.375], "texture": "#0"}, "south": {"uv": [7.875, 8.5, 8, 9.375], "texture": "#0"}, "west": {"uv": [6.875, 8.5, 7.875, 9.375], "texture": "#0"}, "up": {"uv": [6.875, 8.5, 6.75, 7.5], "texture": "#0"}, "down": {"uv": [7, 7.5, 6.875, 8.5], "texture": "#0"} } }, { "name": "fabricator", "from": [1, 16, -14], "to": [2, 17, 2], "rotation": {"angle": 45, "axis": "x", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [8, 3, 8.125, 3.125], "texture": "#0"}, "east": {"uv": [6, 3, 8, 3.125], "texture": "#0"}, "south": {"uv": [10.125, 3, 10.25, 3.125], "texture": "#0"}, "west": {"uv": [8.125, 3, 10.125, 3.125], "texture": "#0"}, "up": {"uv": [8.125, 3, 8, 1], "texture": "#0"}, "down": {"uv": [8.25, 1, 8.125, 3], "texture": "#0"} } }, { "name": "fabricator", "from": [0, 16, 3], "to": [16, 28, 5], "rotation": {"angle": 0, "axis": "y", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [2.5, 6.375, 4.5, 7.875], "texture": "#0"}, "east": {"uv": [2.25, 6.375, 2.5, 7.875], "texture": "#0"}, "south": {"uv": [4.75, 6.375, 6.75, 7.875], "texture": "#0"}, "west": {"uv": [4.5, 6.375, 4.75, 7.875], "texture": "#0"}, "up": {"uv": [4.5, 6.375, 2.5, 6.125], "texture": "#0"}, "down": {"uv": [6.5, 6.125, 4.5, 6.375], "texture": "#0"} } }, { "name": "fabricator", "from": [3, 17, 2], "to": [13, 27, 3], "rotation": {"angle": 0, "axis": "y", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [6.875, 6.25, 8.125, 7.5], "texture": "#0"}, "east": {"uv": [6.75, 6.25, 6.875, 7.5], "texture": "#0"}, "south": {"uv": [8.25, 6.25, 9.5, 7.5], "texture": "#0"}, "west": {"uv": [8.125, 6.25, 8.25, 7.5], "texture": "#0"}, "up": {"uv": [8.125, 6.25, 6.875, 6.125], "texture": "#0"}, "down": {"uv": [9.375, 6.125, 8.125, 6.25], "texture": "#0"} } }, { "name": "fabricator", "from": [14, 16, -14], "to": [15, 17, 2], "rotation": {"angle": 45, "axis": "x", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [2, 8, 2.125, 8.125], "texture": "#0"}, "east": {"uv": [0, 8, 2, 8.125], "texture": "#0"}, "south": {"uv": [4.125, 8, 4.25, 8.125], "texture": "#0"}, "west": {"uv": [2.125, 8, 4.125, 8.125], "texture": "#0"}, "up": {"uv": [2.125, 8, 2, 6], "texture": "#0"}, "down": {"uv": [2.25, 6, 2.125, 8], "texture": "#0"} } }, { "name": "fabricator", "from": [14, 8, -6], "to": [15, 16, -5], "rotation": {"angle": 45, "axis": "x", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [1.375, 0.125, 1.5, 1.125], "texture": "#0"}, "east": {"uv": [1.25, 0.125, 1.375, 1.125], "texture": "#0"}, "south": {"uv": [1.625, 0.125, 1.75, 1.125], "texture": "#0"}, "west": {"uv": [1.5, 0.125, 1.625, 1.125], "texture": "#0"}, "up": {"uv": [1.5, 0.125, 1.375, 0], "texture": "#0"}, "down": {"uv": [1.625, 0, 1.5, 0.125], "texture": "#0"} } }, { "name": "fabricator", "from": [7, 16, -14], "to": [9, 17, 2], "rotation": {"angle": 45, "axis": "x", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [7.5, 6, 7.75, 6.125], "texture": "#0"}, "east": {"uv": [5.5, 6, 7.5, 6.125], "texture": "#0"}, "south": {"uv": [9.75, 6, 10, 6.125], "texture": "#0"}, "west": {"uv": [7.75, 6, 9.75, 6.125], "texture": "#0"}, "up": {"uv": [7.75, 6, 7.5, 4], "texture": "#0"}, "down": {"uv": [8, 4, 7.75, 6], "texture": "#0"} } }, { "name": "fabricator", "from": [7, 8, -6], "to": [9, 16, -5], "rotation": {"angle": 45, "axis": "x", "origin": [8, 0, 8]}, "faces": { "north": {"uv": [0.125, 0.125, 0.375, 1.125], "texture": "#0"}, "east": {"uv": [0, 0.125, 0.125, 1.125], "texture": "#0"}, "south": {"uv": [0.5, 0.125, 0.75, 1.125], "texture": "#0"}, "west": {"uv": [0.375, 0.125, 0.5, 1.125], "texture": "#0"}, "up": {"uv": [0.375, 0.125, 0.125, 0], "texture": "#0"}, "down": {"uv": [0.625, 0, 0.375, 0.125], "texture": "#0"} } } ], "display": { "thirdperson_righthand": { "rotation": [70, 0, 0], "translation": [0, 1, 0.25], "scale": [0.25, 0.25, 0.25] }, "thirdperson_lefthand": { "rotation": [70, 0, 0], "scale": [0.25, 0.25, 0.25] }, "firstperson_righthand": { "scale": [0.4, 0.4, 0.4] }, "firstperson_lefthand": { "scale": [0.4, 0.4, 0.4] }, "ground": { "scale": [0.4, 0.4, 0.4] }, "gui": { "rotation": [0, 126, 0], "translation": [0, -2.75, 0], "scale": [0.5, 0.5, 0.5] }, "fixed": { "translation": [0, -1.5, 0], "scale": [0.4, 0.4, 0.4] } }, "groups": [ { "name": "fabricator", "origin": [8, 0, 8], "color": 0, "children": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11] } ] } Block class: private static final VoxelShape SHAPE = makeShape(); public FabricatorMK1(BlockBehaviour.Properties properties) { super(properties); } @Override public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext ctx) { return SHAPE; } @Nullable @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return BlockEntityInit.FABRICATORMK1_ENTITY.get().create(pos, state); } @Override public void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) { if(state.getBlock() != newState.getBlock()){ BlockEntity blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof FabricatorMK1Entity){ ((FabricatorMK1Entity) blockEntity).drops(); } } } @Override public RenderShape getRenderShape(BlockState state) { return RenderShape.MODEL; } @Override protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) { super.createBlockStateDefinition(builder); builder.add(HorizontalDirectionalBlock.FACING); } @Nullable @Override public BlockState getStateForPlacement(BlockPlaceContext ctx) { return defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, ctx.getHorizontalDirection().getOpposite()); } @Override public InteractionResult use(BlockState state, Level level, BlockPos pos, Player player, InteractionHand interactionHand, BlockHitResult result) { if(!level.isClientSide()) { BlockEntity entity = level.getBlockEntity(pos); if (entity instanceof FabricatorMK1Entity) { NetworkHooks.openScreen(((ServerPlayer)player), (FabricatorMK1Entity)entity, pos); } else { throw new IllegalStateException("Our Container provider is missing!"); } } return InteractionResult.sidedSuccess(level.isClientSide()); } @Nullable @Override public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> type) { if(level.isClientSide()) { return null; } return createTickerHelper(type, BlockEntityInit.FABRICATORMK1_ENTITY.get(), (level1, pos, state1, blockEntity) -> blockEntity.tick(level1, pos, state1)); } public static VoxelShape makeShape(){ VoxelShape SHAPE = Shapes.empty(); SHAPE = Shapes.join(SHAPE, Shapes.box(0.0625, 0.5, -0.375, 0.125, 1, -0.3125), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0, 0.5, 0, 1, 1, 1), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0.0625, 0, 0, 0.9375, 0.5, 1), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0.9375, 0, 0.25, 1, 0.4375, 0.75), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0, 0, 0.25, 0.0625, 0.4375, 0.75), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0.0625, 1, -0.875, 0.125, 1.0625, 0.125), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0, 1, 0.1875, 1, 1.75, 0.3125), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0.1875, 1.0625, 0.125, 0.8125, 1.6875, 0.1875), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0.875, 1, -0.875, 0.9375, 1.0625, 0.125), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0.875, 0.5, -0.375, 0.9375, 1, -0.3125), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0.4375, 1, -0.875, 0.5625, 1.0625, 0.125), BooleanOp.OR); SHAPE = Shapes.join(SHAPE, Shapes.box(0.4375, 0.5, -0.375, 0.5625, 1, -0.3125), BooleanOp.OR); return SHAPE; } I also have a GitHub where you can find the necessary files for the Fabricator (Block entity in question):https://github.com/giornoggiovanna/DarkCollectiveGit Thanks for the help!
  12. So I'm building a forge modpack for myself and some friends on 1.19.2, and since the premise is mainly nostalgia-based I decided to add the newest MCA (Minecraft Comes Alive) port. And it's stellar, besides one GUI it adds with the "interact" option. It just feels very bare-bones and incredibly different from the rest of the NPC menus, and to me at least is a very unwelcome change from the original mod. So long story short, I'm looking for where to add my own custom textures in the files and can't seem to find it. I find the GUI files but they're all json, so I'm guessing it's just the code for it and I don't want to mess that up. Otherwise the textures I can edit seem unrelated. I'm a relative newbie to resource packs and textures-- I mainly worked on 1.12.2 mods for my own amusement so I think my knowledge is outdated. Any help/direction on what to do would be stellar. A picture of the GUI I want to retexture:
  13. I currently try to add a new Tall Flower, but for some reason the Flower Block and Item has a missing Texture. I checked every .json 10 times but there are no typos. Can someone help? Edit: I forgot to change minecraft: to my mod prefix in the json Files🤦‍♂️
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