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Ugdhar

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Everything posted by Ugdhar

  1. Really old versions are no longer supported. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in the LTS link at the top of every page.
  2. Really old versions are no longer supported. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in the LTS link at the top of every page.
  3. put the mods directly in the mods folder. Version #s are no longer supported in there, since making separate Installations is the way to go for separating versions. *edit: also looks like your folders are different. The one in the log is C:\Users\deegy\AppData\Roaming\.minecraft and looks different from your screenshot. Click in the address bar to make the full path (including the C:\) appear to make sure they match, otherwise your mods may be in the wrong place entirely.
  4. It is no longer supported here, you will have to look elsewhere for assistance if you must use an outdated version. As for optifine/impact/whatever, no idea if those work, but I have recently (without support) run forge for 1.12.2 so I know that at the very least was working.
  5. 1.12 is no longer supported due to age. Please update to a modern version (1.14.4/1.15.2) to receive support. More information on supported versions can be found in the LTS link at the top of every page.
  6. Please post your entire debug.log as text on a paste site, such as a github gist. Trying to view a log as an image is difficult and does not show everything necessary. Also when posting a screenshot of a folder containing files, make sure you include the address bar at the top showing the complete path to the folder. This will help us help you.
  7. There is no mapping labeled 1.15.2, they are 1.15.1, and the same/work with 1.15.2 http://export.mcpbot.bspk.rs/
  8. Well, it's definitely either your computer or your internet provider (who do you have BTW, I know there have been issues in the recent past of certain ISPs blocking the forge fileserver because "it's a risk" or some such BS), because the site is up and working. Have you tried another web browser? Maybe the one you're using got hijacked/broken? Just throwing out ideas
  9. It just loaded fine for me, do you have a proxy or firewall or anything possibly blocking it?
  10. Check out https://stopmodreposts.org/index.html They have a good list of ones to avoid
  11. Nope, that's a shady site right there. https://optifine.net/downloads make sure to read the optifine changelogs for details on forge compatability
  12. Yeah, it's a huge problem, and a lot of the sites are hosted in places that don't care about rules/laws, and/or they can't be enforced. https://stopmodreposts.org/index.html has a list of sites that are bad and more information on the topic.
  13. No, only ever download forge from https://files.minecraftforge.net/ Also, only ever download mods from curseforge.com
  14. Really old versions are no longer supported. Please update to a modern (1.14.4/1.15.2) version to receive support. More information on supported versions can be found in the LTS link at the top of every page.
  15. Is the server running when you delete the mod? Maybe try deleting it when the server is stopped if so? Not sure, that's strange if that is indeed your mods folder. If you're connected to that folder via ftp or something, perhaps disconnect and reconnect or refresh the directory listing, see if the file reappears?
  16. From the server log you posted, post one with no doggy talents being loaded please
  17. Please post the server debug.log on a github gist or pastebin or something like that, there is likely something in there somewhere that will give a lead to what's going on.
  18. Please post the debug.log from the server and client, after removing that mod and getting the error. It should give some information to help figure it out
  19. Yeah, a lot has indeed changed! Here's a link with some of the stuff that changed, it's been quite helpful for me: https://gist.github.com/williewillus/353c872bcf1a6ace9921189f6100d09a it also has links to other resources for things that changed/1.15 changes. Good luck! **And don't feel bad about "bothering" people here, that's what the forums are for. There's no shame in not knowing something as long as you're asking the right questions/accepting advice where applicable, providing requested information, things like that, you're all good
  20. Yes, for the most part you must use mods for the version of minecraft/forge you are running, and others will not work and likely cause the game to crash. There are sometimes exceptions, depending on the mod, where i.e. a 1.15.1 mod will run on 1.15.2, but I have not tried doing this myself, and cannot promise any compatabilities doing that
  21. Also make sure you are downloading the installer from https://files.minecraftforge.net/ and not the launcher.
  22. Well, I guess I can't speak for Microsoft/Mojang about what they support, but forge no longer provides support for any version lower than 1.14, there are just too many versions to support the old stuff, and the majority of the developers are focusing their efforts on current stuff. That being said, you can still use it, but if you have problems you'll have to either figure it out on your own, or look for help elsewhere.
  23. Really old versions are no longer supported. Please update to a modern version to receive support. More information on supported versions can be found in the LTS link at the top of every page.
  24. I don't use IntelliJ, but in Eclipse there's a folder in my project/package listing for "Referenced Libraries", and within there is a forge jar that contains the minecraft/forge code, and a client-extras jar that contains the assets like the jsons and such. *edit: Oh, and don't listen to anyone giving you crap about your graphics. There are PLENTY of mods (and lots of popular ones included) with crappy graphics. Not that good images aren't cool, but don't let that stop you IN ANY WAY (including publishing to curseforge) from continuing/finishing your mod, because the fun and creativity your ideas bring to the game are MUCH greater than any stupid images will!
  25. I think we need to go back a step, and have you describe what you are trying to accomplish, from a gameplay (not programming) point of view. Then knowing what the actual question is, we can find a suitable answer

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