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LexManos

Forge Code God
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Everything posted by LexManos

  1. NEVER do that -.-
  2. LexManos replied to Tyron's topic in Suggestions
    https://www.google.com/?query=minecraft%20forge%20inter%20mod%20communication&gws_rd=ssl
  3. Remove all mods by ChickenBones and then read the install instructions thoroughly.
  4. Basic math here: "You must have 10.13.3" "You Have 10.13.2" 2 < 3 so that won't work... Update Forge.
  5. FOR THE LOVE OF XENU GUYS Use the damn Code tag scrolling for 10 mins is bad -.-
  6. You have a crapload of 1.7 mods on 1.8.. how do you expect that to work out for you?
  7. What you want is mirrored recipies. This is a built in feature.
  8. You didn't download Forge. Forge doesn't ship anything but itself. If you went through adfocus and downloaded something in the ad then you should be careful next time and actually read what you're downloading. Also if it's a bad ad that actually contains malware then report it and it'll be removed. Or if you are not comfortable with actually READING what you're downloading, you can use the direct links which are included next to the normal links on our download page.
  9. You installed a 1.8 mod on 1.7, dont do that.
  10. Then get us a log from that.
  11. What launcher are you using, also post the log from the logs file.
  12. There is only a limited pool of avalible block IDs, 4096 to be exact 9374 is obviously over that limit. Sadly I can't tell you WHY it's asking for that high of a id. As this is happening before any worlds are loaded there should be no reason on Forge's end for this to happen. YOu'll have to talk to ExAstrisRebirth
  13. Yes, but this is why there is a plethora of ways to seperate your mods folder out. There is /mods/{mcversion} or the better option of setting your game directory in your profile.
  14. Haha this isn't a overflow issue at most it'd be a OOM issue. (Seriously would of been simple to detect if you sent the crash log) But this is an interesting avenue. Anyways did a little work to mitigate it, https://github.com/MinecraftForge/MinecraftForge/commit/5064d33519649a61b4975727b7522eeb4b50f7dc This doesn't 100% solve it because the 'send small packet to server get large response' aspect still exists. But that shouldn't be that big of a issue unless your server is on a thin uplink. But it addresses the memory issue. The server invalidates the cache every 5 seconds, because it's dumb and shuffles the player list for an unknown reason (really guys...) but meh.
  15. This is now obsolete: https://github.com/MinecraftForge/MinecraftForge/commit/267e1ee62f8acefdf353db843780af3fdf42df37
  16. 1) wrong section 2) quit bumping 3) YOu fucked something up wipe your workspace and try again, this has nothing to do with Forge something in your eclipse setup is borked.
  17. You dont, thats the best practice, backporting is bad enough as is. You can use ASM, but core modding is bad and most likely will break things if you do not know what you are doing.
  18. you need to add the -D part in the java command of StartServer.sh Or just type /fml confirm when it asks you to...
  19. http://www.ipchicken.com/
  20. [18:28:52] [main/INFO] [sTDERR]: [java.lang.Throwable$WrappedPrintStream:println:748]: Caused by: java.lang.ClassNotFoundException: codechicken.lib.asm.ASMInit Your missin a mod
  21. Because it is a client UI mod that does nothing on the server and it's written poorly so that it has hard references to client classes, causing this error.
  22. Don't know how many times we have to state this, DO NOT INSTALL REIS MINIMAP ON THE SERVER. Someone really should yell at Rei and have him mark it correctly so it doesn't load on the server.

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