Everything posted by LexManos
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[Help] About binpatches
You can't, they are not for you to edit they are internal Forge files.
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Minecraft launcher opens and then automatically closes
We do not support 1.6.4 anymore, it's a year old -.- You're on your own, read your logs.
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Help with forge versions
There are no 1.6.4a/b And No Mods do not work between MC versions. As for multiple directories, that's what the game dir option in the profile config is for -.-
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i feel like an idiot
2014-06-05 16:59:10 [sEVERE] [ForgeModLoader] The mod ExtraDecor (Extrapolated Decor) requires mods [Minestrappolation] to be available ie. Check your dependencies.
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1.6.4 Can't start client, java 8, log100
We Do not support 1.6.4 anymore, update.
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Forge 1.7.2 Error Messages
Its an error message informing you that one of your mods is not dealing with its network packets correctly, in this case, InfernalMobs, report it to the author.
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How to start Minecraft 1.6.4 with forge from cmd?
Use the normal Minecraft launcher.
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[1.6.4] Interesting, but annoying problem.
http://cauldron.minecraftforge.net/ Go to MCPC's {not called Cauldron} site or support with that.
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[1.7.4 Latest] Forge searches for armor textures at wrong places
Because you arnt overriding the right function -.- You have to match the name AND the arguments. You probably imported the wrong class for Entity.
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[1.6.4] Client Crashes Upon Server Join
jsut.amm.TickHandler.onTickInGame(TickHandler.java:37) You'll have to ask the creator of that mod. It's not our code that's erroring.
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[SOLVED]Help me! Problem with FML!
Do not run any java file from a folder ending in !
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i need help
We need your log files.
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Modded Server 1.7.2
[22:31:25] [Client thread/INFO] [FML]: MinecraftForge v10.12.1.1060 Initialized No you're not. If you were you'd get a more descriptive error then cant serialize packet.
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Gradle separate directories
Define seperate folder? Your 'Project' folder should contain all of your code, resources, and gradle scripts.
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How do I (manually) install
Yes, Why? There are hundreds of solutions in place, use one of them or use our installer.
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Modded Server 1.7.2
Update Forge, and post the full logs in a place that is accessible to the rest of the world -.-
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Improvements To BiomeDictionary Specificity
I hear your bitching and eagerly await your PRs.
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Updated Forge - Server has changed blocks randomly
Define 'Updated Forge' Provide logs, if you mean updated from 1.6 then it may be that the mods you have installed have screwed up there registration {Apparently Buildcraft breaks the registry} and updating worlds doesn't work. It may not be possible due to the mods either not registering themselves correctly in 1.6, or them breaking the registry in 1.7, to update worlds between the two. There isn't much we can do about that as it's Mods breaking things not us.
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Problems Installating
Run from the command line {tutorial in my signature} and give us the logs.
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Hey just a quick question about ID's.
You dont, they are fillers to prevent your from conflicting with vanilla item ids. If you did, you'd screw a lot of things up. Beyond that, IDs no longer exist, in 1.7+ So you should update.
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minecraftforge community login doesn't work with Firefox
Poked our web admin about it, should work fine. But he will look into it when he gets some time.
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forge-1.7.2-10.12.1.1073 Join server issue
No That is not what SideOnly does, modders should NEVER use SideOnly thats PURELY for vanilla code. And no, what you think SideOnly does is not what it does. What you NEED to do is properly implement this or this {Depending on the level of control you want} However, by default it should be setup where a mod is client only: https://github.com/MinecraftForge/FML/commit/1d41aa978d41267e4040ec449e10f49a20edd4fa Should be the last peice to make it so that you get a 'green check' when you have client only mods installed and the server doesnt have them.
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Minecraft Forge 1.6.4 - Bad Packet ID (Random Number)
MAke sure you update to 965 as there should not be a reason not to. Sadly, I can't say to much on what would cause this, no modder should be editing the network stack as there has been a proper way to do this exposed for several versions now. I would suggest moving your things over to a test server {or just backing things up} and going through your mods one by one and testing. There is nothing in the logs that give any indication as the culprit.
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[SOLVED] Please Help
Just a note you may run into some other issues as well with that low amount of ram, You typically want to keep a few hunder megs for your OS, and ~128MB for your video card {which since this is java isnt included in the heap space} So if you have 1GB of RAM, I would only advise allocating ~768MB to Minecraft, or well getting more ram
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[WORKAROUND AVAILABLE] LaunchWrapper fails to start on Java 1.8
Thanks, I will test out some of the development builds. However, as the agreement you agree to when downloading early access states, shit may break The official releases of Java8 all work fine with Forge/LauncherWrapper.
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