Everything posted by LexManos
-
FML Ignoring my mod [1.6.4][SOLVED]
Looks like your mcmod.info file is malformatted has a string where there should be a list.
-
Server error
You should never need to put forge into your minecraft jar. You will have to speak to your host for there specific requirements. But if you use our installer you must upload the entire contents of the directory it creates including the libraries folder. And then run the forge jar instead of the minecraft_server.1.6.4.jar
-
Error When Running any version of minecraft
This was done on purpose, the files will not be put back. We've asked all mod pack creators to ship the libraries many times over the last few months. I am of the opinion that any mod pack that does not include ALL dependancies is not a true mod pack. I have also provided a alternate system for the average user to install old versions and dependancies cleanly with the new installer. As such this only effects mod pack users and only those packs who are broken. (Well it effects the server but server admins should be smart enough to follow instructions.) This was a nessasary step plainly because we could not support a TERABYTE and a half of throughput per day. (May not seem like a lot but it is) So ya TLDR: your mod pack is broken fix it.
-
Minecraft Forge Server Crash
Do not have !'s in your folder names -.- It fucks up java.
-
Bugs downloading library (scala-lang)
ALWAYS ALWAYS ALWAYS post a log. If those files don't exist on disk, the log will be different from the one you posted. The log tells me what is wrong. Hence why i ALWAYS need the log!
-
Getting following error: "Exception in server tick loop"
How the hell is telling you that the exact information you need to read to get the list of missing mods is in your log file. You posted the crash, not the log file. GO READ THE LOG FILE THAT IS IN YOUR MINECRAFT FOLDER.
-
Bugs downloading library (scala-lang)
Who said anything about the downloads folder, I said the files listed in the log: Checking "C:\Users\Benoit\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-library\2.10.2\scala-library-2.10.2.jar" internal checksums checksums.sha1 was not found, validation failed Checking "C:\Users\Benoit\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-compiler\2.10.2\scala-compiler-2.10.2.jar" internal checksums checksums.sha1 was not found, validation failed
-
Problem compiling mod and running it on a server.
private Icon[] icon = new Icon[2]; The 'icon = new Icon[2];' Is actually code that is compiled into your constructor. So if you have side only fields, you can't use inline initalizers.
-
Bugs downloading library (scala-lang)
Delete the files listed in the log and try again.
-
Getting following error: "Exception in server tick loop"
The exact details are in the log file.
-
Problem compiling mod and running it on a server.
you're accessing client on fields on the dedicated server. They flat out do not exist on the dedicated server. Hence why they are CLIENTonly Quit referencing code that doesn't exist.
-
Need Help.
Your mod is not updated for 1.6.4
-
1.6.4 (ssp)(World Crash & screen Blinking)
Unless you can reproduce this on JUST forge WITHOUT optifine, then i'm gunna call this a optifine issue. Either way, you say you cant reproduce anymore at all, then it's over.
-
Forge bug.
Install Your Mods Correctly Seriously, if you have a mod pack go bitch at the mod pack creators. Or follow the instructions of the mods you're trying to install. There is nothing we can do on our end to make you read the install instructions -.-
-
Forge bug.
You're missing the dependancy for one of your mods, specifically the thaumcraft api. Again, not a Forge issue, its an issue with your pack.
-
Forge Won't Start With Extra Ram.
Forge has nothing to do with the management of RAM this is all the JVM. We need the exact commadn you're running with, because the jvm arguments need to come before the -jar argument.
-
Forge bug.
This is a simple issue you need a newere version of Forge then the mod pack comes with. As I can't and don't care to look into how the mod packs are distribuited, I can't tell you how to update forge. Speak with the mod pack's team and have them advise you. loordgek has already give you a link to our installer which is the best we can do.
-
ID missmatch and missing.
Speak to chickenbones its a NPE in his code.
-
Minecraft 1.6.2/4 and Forge via bat
Why not just use the normal Launcher? It desn't care if you're offline or on. As long as you've connected online once before. Either way, there are plenty of launchers out there that support offline mode. And launching MC is simple, just build the classpath from the json and the class the json says with the arguments the json says. It's a very good and robust system in 1.6+
-
Fatal error starting up minecraft and FML
He is saying to use the installer, not whatever launcher you're using and the universal jar. We've disabled the fmllibs download as they are killing our servers, use the new installer and it'll work just the same if you use the vanilla launcher.
-
ID missmatch and missing.
Your mods are not synced between client and server. Make sure you have the same exact mods, and there configs the synced, the ones in quesiton here are IC2 and TelePipes from the looks of it.
-
Forge the troll??? Please help
No, just click the direct links that are on that page. Seriously dude it's not hard, that is literally nothing but a page of orginized links for the official downloads.
-
Forge the troll??? Please help
Same place as every other build: http://www.minecraftforge.net/forum/index.php?action=files
-
Forge the troll??? Please help
Get rid of any adfly bypasses scripts or other retarded stuff you have. Or just use the direct links.
-
1.5.2 Launcher
Either use the direct link, or turn off your adblocks as they may screw with adfly. We provide direct links for a reason.
IPS spam blocked by CleanTalk.