Everything posted by LexManos
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Forge Universal 4.0.0.249 Blackscreen
These are nowhere near the same issues, @Tony: Seems straight forward to me. As for broswen, this is interesting its saying it cant create the javax window... what JVM do you have installed?
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Nether Portals bug
Ya, you're gunna have to do a little bit of digging in on yourself. It looks like a conflict with your mods, not with forge.
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Superflat+ Mod Not Compatible
We require logs, as well as links to the mod. Also if the mod has to go into your jar file it is highly doubtful that we will support it. As typically its the other way around in mods that edit base classes.
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[SOLVED] Forge 4.0.0.241 Class not found?
Re-install Forge and MERGE don't replace.
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FML 3.0.165.344 refusing to load core mods
...
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EntityPlayer instance
Possibly, but probably not specifically. All of those are instances of EntityPlayer, so, kinda. Why?
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ConcurrentModificationException in World.loadedEntityList
Typically this is caused by you adding a entity to the world in the wrong thread. Check your tick events or anywhere where you spawn an entity in the world, or remove it. You're probably on the client thread, dealing with the server world.
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Minecraft local server: disconnect.overflow/End of Stream
All i can say, is that one of your mods has an issue, Try and track it down and speak with the creator of that mod. Not a forge issue.
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Newer Forge builds don't like Mo Food and Crops Mod
2012-09-07 15:54:42 [sTDERR] Caused by: java.lang.NullPointerException 2012-09-07 15:54:42 [sTDERR] at v3XzZ.mFC.FarmFruitFood.getTextureFile(FarmFruitFood.java:21)
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Headless server fails to start
Interesting this shouldnt happen in the lastest builds. I'll have to get cpw to take a look.
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Override core functionality?
It all depends on what you wanna do, with the new CoreMod functionality of fml, you can do whatever the hell you want, its just difficult and not for the newbie cooder.
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Forge not working with Mineshafter!
Banned for using Mineshafter
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Headless server fails to start
Update your forge.
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No sound and lots of crashing.
The problem is you're on a mac and you don't know how to merge folders instead of replacing them. So, try harder do better, install without deleting 1/2 your sound system.
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Question: Chunkloading hooks?
No, the lag is NOT inevitable. You wanna sacrafice 70% of your tick time to load a single chunk? Ya, no. I'll readd it when a valid solution arrives. People have lived this long without it, people can live a little bit longer.
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Minecraft local server: disconnect.overflow/End of Stream
It appears that something is causing your minecraft to lag, and this is the kick you get when your client lags to much. So, i'd start by extracting each mod and see if you can track it down. There are currently no known bugs in the latest version of forge that would cause anything like this.
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INCOMPATIBLE MOD! (Not modloader!) Realistic minecraft INCOMPATIBLE!
Do not fucking tripple post -.- Posting privilege revoked for 48 hours. This mod edits base classes, we do NOT support mods that edit base classes, THEY must support US. It is there choice to edit a base class when they do not need to, so it is on there head to be compatible with other things that edit base classes, esp, such widly used things as Forge. We can no be expected to be compatible with EVERY other base mod out there, so we are compatible with the large ones, and the smaller ones that nobody gives a fuck about must be compatible with us. Or, go bitch at them to stop[ editing base classes, I see no reason why they should.
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Ladders and mobs dont like me....
No clue what you're doing but this isnt a forge issue. These are fairly blaitent issues and everyone says they work for them just fine. Seems like something else you have installed is screwing things up.
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Question: Chunkloading hooks?
No, Modders did. They used it improperly and caused the majority of tick lag on servers that I debugged. Once someone aproaches me with a better system, I'll stick it in. Until then, this isn't really that important.
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Suggestion: Stop being such an prick
No mod should EVER need to use a 'subset' of Forge. That's like saying that you don't like Bukkit because it is to big. You can't use a sub-set of bukkit. That's just fucking insane. If a mod is incompatible with us because they are editing baser classes, that is there problem. No MOD should never edit a base class. If it does, that is a failure on either the API's end or the Modder's end. Most likely the modder's. No, no it doesn't, If the end user follows direction and does what they say, then there is no issue. No user should ever come here with a installation issue. All installation issues are end-user issues and 100% user error. How can you say that it is not the fault of the user? They are provided simple 1..2...3. steps to do things and they cant read and fuck it up. Its like saying its Kellogg's fault when you spill cheerios while pouring it into your bowl. No, it's yours. Please god, tell me what design decision have we done to make it HARDER for the end user? 90% of our design decisions have been done to make it SIMPLER for the end user. Not having to juggle 10 fucking things, not having to put every god damn mod into your jar. Not having to download 50 things just to get basic mods working. Not having to hope you counted textures right, or hope that mods play together. None of that shit has to be done anymore because of Forge/FML. So, once again tell me exactly how we have made the life of the end user HARDER? Hahaha another point of evidence that you're talking out of your ass. FML does nothing but try to keep compatibility for ML's fucked up way of doing things. I am REALLY hoping that what you're referring to is the warning that pops up if you try to install FML and RML at the same time. Would you prefer the old way? Cryptic error messages that would require tons of digging and testing to figure out the true cause? So.. the 50,000 people who download forge every day, not to mention the4 hundreds of people I speak to on a daily baises through various channels. Or the dozens of modders I have constant contact with. It works for none of them? You're harping on the 1% of the userbase who is to fucking moronic to follow simple installation instructions. Sadly, people only ever speak out when they have an issue, so they are the only ones who you notice. Its only arrogance if i'm wrong. God you have no fucking idea how much of my time Forge eats up. On average, I spend about 12 hours a day working on forge, or its associated topics. Took a small vacation this last weekend for Kumoricon (yay Kumoricon!), which is why this thread has lasted this long. I probably answer the same fucking questions at least 100 times a day. I have to hold the hands of 12 year old 'modders' all day long. I get badgered by nothing but the lowest level of computer illiterate user all day long. I'm not a nice person, I don't like pandering to people who don't even try to help themselves. I don't cater to people who think they are tough shit because they copy/pasted code from a tutorial for obsidian tools. Go speak to the popular modders for Minecraft, iChun, cpw, Pahimar, CoverJaguire, Cojo, Direwolf(not modder but meh), Flora, RichardG, Searge, Sengir, Tahg, xComp, and the list goes on. Tell will all tell you the same thing. I am a dick, but I am right and i'm fair. As long as you come at me with something a bit more then '1+1' I'll help. But if you can't even figure out the fucking basics. Get the fuck off my forum.
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Minecraft Crashed!
What launcher are you using? Use the standard mojang launcher.
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Forge crash with 1.3.2
Update, you're 60 builds behind.
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INCOMPATIBLE MOD! (Not modloader!) Realistic minecraft INCOMPATIBLE!
Seems to me like you edit 5, count them, 5 base classes to do things rather simple that could be done in way better means. Make your mod without base edits and we'll care about it.
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Can't place redstone wire above top half-slabs.
Fixed
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ServerConfigurationManager op/whitelist naming issues
Naming things in MCP has nothing to do with Forge.
IPS spam blocked by CleanTalk.