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Everything posted by LexManos
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[Solved]Forge Setup does no longer work
LexManos replied to domi1819's topic in Support & Bug Reports
How the hell are you running the install? And there should be no reason that your install is failing if you have everything installed correctly. -
We will NOT be releasing for the pre-releases. However, cpw has been doing a lot of hard work to design FML for 1.3. He already has FML running on the w27 snapshot. However, 1.3's release is kinda really bad timing. cpw is going on a trip sometime this week so he will be gone for a while. Then I will have to be out of my house the 2nd-5th. So what I plan to do is if cpw gets a FML stable for the snapshots, I will start working on 1.3 Forge, however a note to Mod devs this will be a RADICAL change. I will be introducing a new event system that should make things a lot easier. But that will mean it will take some time. As well as almost every mod having to re-write themselves for the new Local SMP, this are gunna be hectic. So ya.... this update is gunna be fun, keep an eye on the github for more details. I will work as well as I can, but I garentee that 1.3 will be a bitch, for everyone.
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[Solved]Forge Setup does no longer work
LexManos replied to domi1819's topic in Support & Bug Reports
!! Modified jar detected. Unpredictable results !! Thars your problem. -
Actually I don't have a normal job cuz its a bitch to find one. But no, Mojang won't hire us, Thats what they hired the Bukkit team for. So just shush.
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[Solved]Forge Setup does no longer work
LexManos replied to domi1819's topic in Support & Bug Reports
-.- all the crap that comes up when you run install.bat.. thats the log, post it here. -
What OS/JVM are you on?
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Full log, not just the last few lines.
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I could, but meh
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It is https://github.com/MinecraftForge/MinecraftForge/blob/master/forge/update_patches.bat The bat just adds the bin folder to the path, where you know.. the diff.exe is...
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Well thats a lie. Consideirng if you use optifine, with A texturepack that has custom lava/flames it will not have any issue. And honestly, if you're saying that you MUST use a 2x2 to play MC, then well, you shouldnt be playing MC.
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ASparently from the looks of our code, if the dimensions for the texture is set properly before the update function is called it will work fine. BUT Honestly its YOUR problem. Stop using a texturepack thats < 16x.
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Aparently not, and as you are using Optifine this is his territory not ours.
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From the sounds of what Over and True are getting, rewriting it to use Math would actually be detrimental as after JIT kicks in everything outperforms in MathHelper. Interesting, JIT is quite annoying in some cases
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Use a texturepack of sufficient size.
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use update_patches.bat not .py
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So many IllegalArgumentExceptions... D: Please help?
LexManos replied to _SparkMaster_'s topic in Support & Bug Reports
Had to drag that out of the trash, but that kiddies, is how you bend over and ask for the ban paddle. -
We do sanitize a lot of inputs, but we cant catch them all without completely re-writing Minecraft. Anyways as for this last error, you seem to have issues with something not setting the global render settings properly, take out optifine and see if it still happens.
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Alright, Well first off I would like to thank you for what appears to be the most intelligent and well thought out/researched post to ever come across this forum. Makes me happy to see that at least some people know what they are talking about. A few months ago when someone first came to me with this I did basically the same bench marking you did, got similar results, but I didn't bother to look into the JVM side of it so had no real explanation for it. So I was hesitant to do anything and then well, it just slipped through the cracks. Mojang has to care about widespread compatibility, they target Minecraft for the 1.5 JVM due to old macs. We at Forge don't care about them, 1.5JVM makes up a whopping 2% of the Minecraft userbase. And 0% of the modding userbase. So we target 1.6 JVM. So if it's a compatibility issue with 1.5, and it's such a increase, I see no reason not to added it in Forge. I would be really interested in a large dataset that we could see if this is something that would be worth adding to Forge, so if your curiosity is piqued, think you would be up to it? I propose that you create a small application to do these benchmarks and I can figure a way to distribute it to Forge users and hopefully get a large dataset to work with. If Overmind would be willing i'd like the two of you to get together and whip something up. Overmind is the one in control of everything related to this site. He would be the one to speak to regarding setting up the server side of any stats gathering. Whats the researchers mantra? 'Data, Data, Data!'
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So many IllegalArgumentExceptions... D: Please help?
LexManos replied to _SparkMaster_'s topic in Support & Bug Reports
1) Correct my spelling or grammar one more time and I will ban you 2) I dont care why he gets pissed, this is not a java school and we will not be teaching the basics of java. 3) Your opinion is invalid because I gave rather specific criticisems that anyone who knows anything about programing would understand. 4) Mediafire, Jenkins, Directly through the links, the 500 some odd mirriors I can find while googleing. As for his mod, I have seen it, nothing he is ding in unique, or new, or innovative, or anything that would spark any sense of interest from me. -
Did you use MCPatcher/ModLoader? If so, dont use either of them.
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Forge won't install correctly w/ MCP
LexManos replied to DanielRuns's topic in Support & Bug Reports
Ah I ment the .patch files, inside for forge/fml/patches and forge/patches/ Your renderblocks issue is derived from this: ERROR: Method func_22330_a (Lnet/minecraft/src/Block;IIIFFF)Z couldn't be decompiled. No clue what causes it. Anyways update your jre/jdk and see if that helps. -
Forge won't install correctly w/ MCP
LexManos replied to DanielRuns's topic in Support & Bug Reports
What.. the.. hell... Why is it trying to patch everything twice. Anyways, if you wanna do me a favor, delete all the .path files inside the forge folder. And run the install, then e-mail me a zip of the resulting MCP folder to [email protected] Its odd... Seems you're decompiling to something odd.. Aside from that, update your JDK thats what causes the Reflection related errors. -
So many IllegalArgumentExceptions... D: Please help?
LexManos replied to _SparkMaster_'s topic in Support & Bug Reports
Adding dirt tools does not a good mod make. And I can ban anyone I please if they piss me off. Being banned does NOT stop them from downloading forge because there are several official places aside from this forum to get the download links from. I will not put up with arrogant twats who try to bitch at me when I do nothing but help. If you don't like the way I provide help, don't post here. I am a dick, I know it. But i've earned the right to be a dick. I am also correct when I am a dick, and provide proper help. If you don't like it, shut up or go away, if you don't you'll be banned. It's a waist of my time to argue with immature people who do not know how to take statements of fact and help. Forge is NOT a java school. We will NOT help people who are just copy/pasting from tutorials. I will NOT tolerate people who argue with there superiors. (When there superiors are correct) -
NEVER fucking tripple post, double posting isnt allowed either -.- It cant find the diff executable, make sure you have it. If you can't figure it out you shouldnt be submiting patches, thats how ive always dealt with things like this.
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Stuck at done loading after Minecraft Forge Installation
LexManos replied to Andrees!'s topic in Support & Bug Reports
We need a stack trace. If you dont know how to get one google it.