Everything posted by LexManos
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Impossible To Override Vanilla Biomes
Alright, this is stupid. Jred you're a fucking moron. First you have no idea what a Eula is. Second you have no idea how to actually read and comprehend the Best practices that you're referring to. Yes, there is a group of people out there who are in a circle jerk of misunderstanding and misinformation. People don't like working together, people don't like change. It's just how it is. The basic gist of it is that if you're screwing around with SOMEONE ELSES CODE. Which is LITERALLY the only reason to write a coremod, then you should be open to showing what you're doing. You're say you are doing vanilla and forge bug fixes. THEN SEND US THR BUG REPORTS SO WE CAN FIX THEM! As for the packaging, you can have whatever the he'll you want in a single download. End use wise this changes NOTHING. Download one jar file. Put it in your mods folder. DONE. The point is to structure what's IN that jar file so that Forge or any other loader out there can separate things out and manage things properly so that the crap we have been dealin with for the last 4 years can end. I could go on about the entire premis of the first post being stupid and clearly showing you lack of understanding of vanilla or forges code. But I neither have the time or the crayons to explain it to you. seriously this is nothing but you showing that you have no idea what the he'll you're talking about. This is done. PS: it's been a long time seince I've done a rant like this. Guys I've tried to behave but seriously this fucking guy...
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Running Forge on Portable Minecraft
javaw IS your JRE -.- Yes you NEED a JAVA RUNtime environment to RUN JAVA files.
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Running Forge on Portable Minecraft
You're doing something wrong then. But you can always use the java installer which the exe is just a wrapper for. Beyond that Forge doesn't care what JRE you use, or where it's installed as long as you configure minecraft correctly.
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Forge causes name to be changed to "Red_Master"
Then post your logs, The name 'Red_Master' literally is nowhere in Forge. You probably have a crappy mod somewhere or you're running the game wrong. This is not Forge doing this.
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changes to tile capability
There is nothing to change on our side. They can easily define in their cap contract the need for notification. They could even do the monitoring generically internally. If you want eu as a cap write it yourself, it wouldn't be hard.
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Newly Downloaded Mods Not Showing on Mod List
First off lucky blocks is a zip, thats not right, it should be a jar. Second off OpenTerrainGenerator should be a jar not a folder. As for PvZ you'd have to post your log.
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Forge causes name to be changed to "Red_Master"
Nothing IN Forge would change your name to that, your log doesnt show anything except tree chopper installed, so I'd first start looking at that.
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ban/boycot fastcraft it is obfuscated and..
That's not FastCraft, they are referring to Player's mod. The one that's been around for a while.
- [1.10.2] NullPointerExeption whilst adding preset/default server to a ServerList
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[SOLVED] CAN NOT download files from file server
If you use the installer then the file will be in the libraries folder already and the launcher won't need to download it. So ya, use the vanilla launcher, use our installer and you're fine.
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[SOLVED] CAN NOT download files from file server
This is intentional, Use the installer.
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ModelBiped broken...
Stop making mods for old versions.
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Help me !!! :(
Disable the loading screen as described in the EAQs
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Help me !!! :(
Don't hijack others threads.
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Help me !!! :(
This, like the 10,000 times it's been post IS NOT AN ERROR. Have you even tried running the damn game?
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Minecraft Forge (Mac) 1.12 crash while installing forge
Delete the libraries folder and try installing again.
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Regarding Minecraft 1.12, And policy changes.
https://github.com/MinecraftForge/MinecraftForge
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Setup Forge src + Minecraft src - 1.8.8
It's possible to create clients, {not legal in quite a lot of ways} But it's impossible to stop cheating on the client's side. I am not gunna download and run your random code on my machine. Oh wow, and reading the page you're offering the pirated version of Minecraft to your users. You REALLY are bad at this. No, No help for you!
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Setup Forge src + Minecraft src - 1.8.8
That is impossible to do, don't even try it.
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Setup Forge src + Minecraft src - 1.8.8
It can be a mod.
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Setup Forge src + Minecraft src - 1.8.8
Then write a normal mod. Again you're not gunna get much help here for developing for such an old version.
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Setup Forge src + Minecraft src - 1.8.8
You're gunna need to know a lot more about programming a problem solving if you want to be the 'Polish Forge', Ya you're not gunna get any help here. If you can't figure it out on your own you should help the rest of your community update to the latest version. Or just stick with the latest version for 1.8.9. {Seriously, atleast use 1.8.9 not 1.8.8}
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Setup Forge src + Minecraft src - 1.8.8
What EXACTLY are you trying to do and WHY? 1.8.8 isn't supported, 1.8.8 isn't accepting PRs. What the heck are you trying to accomplish with this old version?
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1.12 requires significantly more RAM than 1.17.10?
We have, and it breaks a lot more than it fixes. 10GB however is rather stupid... How the hell are you using that much i'm running packs with 300+ mods on less than 6GB.
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Forge Bug?
Optifine does a lot of things to 'speed up' the texture reloading. IIRC it threads quite a bit of it so that it seems faster, but it's just doing it in the background. A proper comparison would be Forge to Vanilla, Which we should be comparable if not a little faster. As for the server issue, that I honestly I have no clue. That is all based off when the server sends the ping response to the client. No idea why you're getting such a delay on JUST Forge. There isn't anything we're doing that would cause that.
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