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LexManos

Forge Code God
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Everything posted by LexManos

  1. Caused by: java.lang.RuntimeException: Method not found: [net/minecraft/client/gui/inventory/GuiContainer.func_73863_a(IIF)V] at codechicken.lib.asm.ModularASMTransformer$MethodTransformer.transform(ModularASMTransformer.java:85) ~[CodeChickenLib-1.7.10-1.1.3.138-dev.jar:?] at codechicken.lib.asm.ModularASMTransformer$ClassNodeTransformerList.transform(ModularASMTransformer.java:36) ~[CodeChickenLib-1.7.10-1.1.3.138-dev.jar:?] at codechicken.lib.asm.ModularASMTransformer.transform(ModularASMTransformer.java:283) ~[CodeChickenLib-1.7.10-1.1.3.138-dev.jar:?] at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:240) ~[NotEnoughItems-1.7.10-1.0.4.107-dev.jar:?] it says so right there --^ And it would be nice if NEI wasnt as intrusive/abusive as it was so you COULD add simple support. I would suggest not adding support until he cleans up his act. But whatever.
  2. ChickenBones coremod is breaking, remove it.
  3. Optifine is a 'blow everything away and replace with my stuff' type of coremod, so it's on them to be compatible not us.
  4. I need a skinned discourse that looks and navigates like a forum. Simple concept, make it look/feel like the current site.
  5. Its intentional, because the bottom of the block is solid, which blocks opening chests but also allows for placing buttons and levers and stuff. Special casing it would be really really painful This is a change that we have had in place since the beginning of Forge. if you REALLY want to get the same effect with stairs, just place inverted stairs. The chest checks if the BOTTOM of the block is solid, if not then it allows it to open. The bottom of normal stairs and bottom slabs are indeed solid. We consider this a bug fix to a longstanding vanilla bug.
  6. Logs, you're probably binding to the wrong IP. -.-
  7. Odd indeed, try disabling the loading screen in splash.properties in the config folder.
  8. You dont need CCC to run other mods, FG has the ability to deobfusicate mods.
  9. What do you think gives you Minecraft's Source? Fernflower.
  10. Fernflower.
  11. You installed a 1.8 coremod on 1.7.10, stop that.
  12. Ya, there was bug that gradle had that we worked around and they fixed it which caused our work around to break. It's all good now.
  13. Update this was fixed 11 days ago: https://github.com/MinecraftForge/MinecraftForge/commit/cb609dbab314b40f775bf1fbadfea8d1f8da22f6
  14. Ya, gradle fixed something that we were working around. So I had to fill in some data. Fixed now. Let me know if you get any more issues.
  15. KIll the eclipse folder and re-extract then re-run setup we have to hack it and the state of the workspace in the MDK is in such a way that if you load it it'll screw up unless you've run setup. OR You could just make a workspace anywhere you want and import the project. You know... like using eclipse normally and not relying on a hacky prebuilt workspace that is there only because we have to support the lowest common denominator when it comes to minecraft modders.
  16. Where did you get that url? It's wrong. It's missing the MC version number in the version folder. http://files.minecraftforge.net/maven/net/minecraftforge/forge/1.8.8-11.15.0.1655/forge-1.8.8-11.15.0.1655-mdk.zip is the correct one.
  17. You have to run the setup and eclipse tasks BEFORE loading the workspace for the first time.
  18. No, this ii all wrong, you never put YOUR stuff in SOMEONE ELSES resources. You can make whatever folders you want in your resources folder. Just put them in src/resources/assets/modid/texture/armor/whatever.
  19. Give gradle more ram just like you would any other java process, or edit the gradlew.bat file to force it every time.
  20. Mystcraft is messed up somehow its trying to incorrectly register dimensions, you need to talk to them. Or try deleting whatever file holds the dimension configs.
  21. When you change mods always post new logs. In case the error changes.
  22. You should always develop for the latest version you can. Assholes who say otherwise are morons who are lazy and don't want to actually think for themselves and regurgitate things they heard from others. JelloMOO is a prime example. So if you want any support here, make sure you're working on the current version.
  23. There is no way we can 'Force' this. You and the other mod users have to yell at the mod author to give you that config option. Nothing we can do on our end but make it somewhat easier for the modder, but from what I just looked at, it should be fairly simple.
  24. Update to 1.8 Forge. As this has not been reported in the 2 years that Forge for 1.7.10 has been out I highly doubt it's a Forge issue.

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