Posted May 28, 20214 yr I asked this question before, but I got confusing answers that didn't solve everything. The mod I'm making is heavily mob-based, so if I can't create entities, then the whole thing has to be scrapped. I want to know the entire process of making an entity. I want to know how to connect a 3d model to code, how to register an entity, everything.
May 28, 20214 yr I'd recommend a tutorial based on McJty's code, HarryTalks, as well as MBE80 by TGG. From your previous thread it looks like you want to create a mob that floats and passes through walls. I would take a look at how the Vex handles it. Edited May 28, 20214 yr by urbanxx001
May 30, 20214 yr Author On 5/28/2021 at 9:59 AM, urbanxx001 said: I'd recommend a tutorial based on McJty's code, HarryTalks, as well as MBE80 by TGG. From your previous thread it looks like you want to create a mob that floats and passes through walls. I would take a look at how the Vex handles it. Thanks for the help, HarryTalks has the majority of what I need.
May 30, 20214 yr Author 8 hours ago, wforte6 said: lol @Skullblade seen you on youtube, we will get this tutorial!!! I didn't expect to run into a viewer here, lol. I'll have a video on the mod when I finish it.
May 30, 20214 yr Yeah so HarryTalks video was pretty good did you end up getting that working for 1.16.5 just curious?
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