Jump to content

Best Approach to Similar Items


Recommended Posts

In the mod I'm working on, I want to have several items which have the same function (searching for entities and making noise when they are found) but with different parameters (search radius, which entity to look for, what noise to make, etc.). In Forge, what is the best way to handle this? My first attempt simply involved copying the code over to each item, but the hassle of changing all of them every time I want to edit the code has grown enough that I'm looking for a more complicated way of approaching the problem.

Should I make a 'SeekerGeneric' class containing all the relevant code and then have various specific items extend that class, each with different parameters? Or is there another way to do things?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.