[1.6.2] [Solved] How does Minecraft handle capes now
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Hi, I downloaded Forge 51.0.21 along with Dynamic Lights 1.21.1 - and deleted all old mods. The game shows both Forge and the Dynamic Lights when I load the game as mod options, but the Dynamic Lights do not work. Any suggestions?
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The forge version is 1.20.1-forge-47.2.0 Minecraft loads in, but when I try go into create a new world it just crashes all the time. + I want to start the server with this modpack + my addons. Any suggestions? Thank you for your help in advance! link: https://pastebin.com/V0wtytqW
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ive looked throught the logs and the only error i see is [04Jul2024 15:48:24.576] [pool-4-thread-1/ERROR] [net.minecraftforge.coremod.transformer.CoreModBaseTransformer/COREMOD]: Error occurred applying transform of coremod coremods/field_to_method.js function biome dont know what that is or the issue Debug Log: https://justpaste.it/c4suw
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The problem was caused by the Farlands mod. May the next one to encounter that issue use my post to avoid hours of switch toggling.
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By Kevin_boyo · Posted
never mind. i forgot to install the dependency for ChoiceTheorem's Overhauled Village. everything works
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