urabaros Posted November 8, 2021 Posted November 8, 2021 (edited) Hello! I'm trying to create a grass block, using json's "parent": "block/cross", but it works incorrectly. What have I done wrong? BLOCK MODEL: { "parent": "block/cross", "textures": { "cross": "examplemod:block/example_sapling", "particle": "examplemod:block/example_sapling" } } BLOCKSTATE: { "variants": { "": { "model": "examplemod:block/example_sapling" } } } BlockItem is working, so textures are on the right place. Edited November 8, 2021 by urabaros Quote
Draco18s Posted November 8, 2021 Posted November 8, 2021 You need to set the block's render layer. There are dozens of posts on this forum about this problem. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Luis_ST Posted November 8, 2021 Posted November 8, 2021 first you need to add noOcclusion to the Block Properties second you need to register a ItemBlockRenderType in FMLClientSetupEvent via ItemBlockRenderTypes#setRenderLayer and next time before creating a thread search in the Forum since I answered the same question a few hours ago Quote
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