Posted December 16, 20213 yr Hello ! I want to make a potion effect which spawns randoms explosions at the player location. I've already disabled block damage. I want to know how to disable these explosions damage, only for the player which owns the effect. I don't want to completely disable damage of the player, just tnt damage. Also I want the explosion not to move the player, but to move any other entity around. How can I do that ?? (And how to increase server max tick time, but in game - not in server.properties -) Thanks in advance !
December 17, 20213 yr Subscribe to LivingHurtEvent, check if the Entity of the Event is an instance of Player, cancel the Event for preventing the Player to get damage
December 26, 20213 yr Author Wow ! Thanks a lot for your help. On 12/17/2021 at 10:07 AM, diesieben07 said: Why? This should be a setting for the server operator. Just temporarily. Because an explosion of 12 000 power makes the server not responding for a long time, even on client, after 3 minutes of no response, I get in the console thread-?? died !
December 26, 20213 yr Author Okay I think I'll just low the explosion power ... 😂 Edited December 26, 20213 yr by SiniKraft
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