Jump to content

Recommended Posts

  • Replies 195
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Edit One

 

So, I resized everything, I also cleaned up a lot of the texture changed grapes, as well as add the three missing ones. Tell me how you like it and any more edit you might want.

 

Hint: when add to game it spawns the side differently so you well need a special render class to fix this; look at the apple in minecraft it should do nicely.   

 

PS. re-size your internet window to see the full picture or some well get cut off.

ObsequiousNewt

 

 

Fruitthree.png

 

Pear, Apricot, Cherries, Plum, Mulberries, Date, Fig, Pomegranate, Kumquats, Lemon, Lime, Orange, Banana, Coconut, Mango, Nutmeg, Olive, Pecans, Grapes, Honeydew , Cantaloupe, Strawberry, Peanuts,  Blackberries, Blueberries, Cranberries, Vanilla(stalks), Allspice,Pineapple

 

 

 

 

Atrain

 

 

http://i1267.photobucket.com/albums/jj548/Hangcow/ABBONE.png

 

So, ummmm i know its kind of basic looking. It probable needs edited let me know what you think is needed.

 

 

Posted

Edit One

 

So, I resized everything, I also cleaned up a lot of the texture changed grapes, as well as add the three missing ones. Tell me how you like it and any more edit you might want.

 

Hint: when add to game it spawns the side differently so you well need a special render class to fix this; look at the apple in minecraft it should do nicely.   

 

PS. re-size your internet window to see the full picture or some well get cut off.

ObsequiousNewt

 

 

Fruitthree.png

 

Pear, Apricot, Cherries, Plum, Mulberries, Date, Fig, Pomegranate, Kumquats, Lemon, Lime, Orange, Banana, Coconut, Mango, Nutmeg, Olive, Pecans, Grapes, Honeydew , Cantaloupe, Strawberry, Peanuts,  Blackberries, Blueberries, Cranberries, Vanilla(stalks), Allspice,Pineapple

 

 

 

 

Atrain

 

 

http://i1267.photobucket.com/albums/jj548/Hangcow/ABBONE.png

 

So, ummmm i know its kind of basic looking. It probable needs edited let me know what you think is needed.

 

 

No edits necessary! That is amazing.

Now, could you make something like sunstone powder/crystals? And then maybe sunstone-infused glass, please. Thanks, your textures are AMAZING.

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

Edit One

 

 

Fruitthree.png

Pear, Apricot, Cherries, Plum, Mulberries, Date, Fig, Pomegranate, Kumquats, Lemon, Lime, Orange, Banana, Coconut, Mango, Nutmeg, Olive, Pecans, Grapes, Honeydew , Cantaloupe, Strawberry, Peanuts,  Blackberries, Blueberries, Cranberries, Vanilla(stalks), Allspice,Pineapple

 

 

The textures look excellent; there are two things I would change:

1. Make the kumquat smaller, as right now it's bigger than a lemon.

2. Pluralize the kumquat, olive, and allspice. And a couple more peanuts couldn't hurt either. :)

Thanks!

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

Posted

Ok, Ill have both sets done tonight around 10pm est time give or take an hour.

You sir, are a gentleman.

Take your time on this one, I'm figuring out how to generate my ores.

So, the GE update tomorrow will include full sunstone support! :D

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

Ok, here are the edits; ObsequiousNewt, I gave you a download and a copy right just in case you like them and want to get them into your mod asap. The Copy right is for the protection of you textures to keep them from be stolen by other people. I give you the right to change them in anyway you see fit xD.

 

ObsequiousNewt

 

 

 

FruitFour1.png

From Left to Right

Pear, Apricot, Cherries, Plum, Mulberries, Date, Fig, Pomegranate, Kumquats, Lemon, Lime, Orange, Banana, Coconut, Mango, Nutmeg, Olive, Pecans, Grapes, Honeydew ,Cantaloupe, Strawberry, Peanuts,  Blackberries, Blueberries, Cranberries, Vanilla(stalks), Allspice,Pineapple

 

Download

https://dl.dropbox.com/u/73390638/Fruit.png.zip

 

On Download you texture become copyrighted.

 

http://creativecommons.org/licenses/by-nd/3.0/deed.en_US

OTC.png

 

 

 

 

Atrain

 

 

AtrainsBlocksEdit.png

From Left to Right

[sunstone, Sunstone Glass, Sunstone Power Crystal{Powered},Sunstone Power Crystal{Not Powered}

 

 

Posted

To re-iterate: I'd like textures for a new Electric Furnace.

 

...

 

That's it, everything else is either done or Dry's on it, albeit at what seems to be a snail's pace.

 

Ill see what I can do; I won't have a lot of time to work on it so ummmmmm you'll get the first one around friday.

Posted

Ok, here are the edits; ObsequiousNewt, I gave you a download and a copy right just in case you like them and want to get them into your mod asap. The Copy right is for the protection of you textures to keep them from be stolen by other people. I give you the right to change them in anyway you see fit xD.

 

ObsequiousNewt

 

 

 

FruitFour1.png

From Left to Right

Pear, Apricot, Cherries, Plum, Mulberries, Date, Fig, Pomegranate, Kumquats, Lemon, Lime, Orange, Banana, Coconut, Mango, Nutmeg, Olive, Pecans, Grapes, Honeydew ,Cantaloupe, Strawberry, Peanuts,  Blackberries, Blueberries, Cranberries, Vanilla(stalks), Allspice,Pineapple

 

Download

https://dl.dropbox.com/u/73390638/Fruit.png.zip

 

On Download you texture become copyrighted.

 

http://creativecommons.org/licenses/by-nd/3.0/deed.en_US

OTC.png

 

 

 

 

Atrain

 

 

AtrainsBlocksEdit.png

From Left to Right

[sunstone, Sunstone Glass, Sunstone Power Crystal{Powered},Sunstone Power Crystal{Not Powered}

 

 

Ooh, cool! Two things:

1. You deleted my sig on photobucket! I'll fix that.

2. I meant sunstone powder. But I like the crystals, so as a result, I'll be needing (whenever you get the time):

Textures for: Grow-o-matic, a machine that grows wheat (hawk, this is MINE.)

Sunstone blocks (pure sunstone), and the light-finder, an item that will create a werelight when you right click.

EDIT: can you also make a redstone-sunstone hybrid powder texture?

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

Textures for: Grow-o-matic, a machine that grows wheat (hawk, this is MINE.)

 

What does that have to do with Green Energy or The Computer Age/Advanced Tech?!

It grows crops. It, um, is green?

And I want some machines! So, can I be:

Green Tech? Please?

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

Textures for: Grow-o-matic, a machine that grows wheat (hawk, this is MINE.)

 

What does that have to do with Green Energy or The Computer Age/Advanced Tech?!

It grows crops. It, um, is green?

And I want some machines! So, can I be:

Green Tech? Please?

Hey, wait a minute! If that should be anyone's, it should be mine!

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

Posted

Textures for: Grow-o-matic, a machine that grows wheat (hawk, this is MINE.)

 

What does that have to do with Green Energy or The Computer Age/Advanced Tech?!

It grows crops. It, um, is green?

And I want some machines! So, can I be:

Green Tech? Please?

Hey, wait a minute! If that should be anyone's, it should be mine!

Oops, too late! :P

And no, I want it.

You are agriculture, I'm tech.

Difference.

But maybe you can have it from me.

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

mmmmm fight it out first ; for the wheat machine. The Rest I can do like I told hawk I have very little time right now, ill try to get you something by friday.

Posted

Textures for: Grow-o-matic, a machine that grows wheat (hawk, this is MINE.)

 

What does that have to do with Green Energy or The Computer Age/Advanced Tech?!

It grows crops. It, um, is green?

And I want some machines! So, can I be:

Green Tech? Please?

Hey, wait a minute! If that should be anyone's, it should be mine!

Oops, too late! :P

And no, I want it.

You are agriculture, I'm tech.

Difference.

But maybe you can have it from me.

I am AGRICULTURAL TECH! If I was just agriculture I wouldn't be using UE.

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

Posted

Would you like me to solve this debate since you seemed fit to have it in my channel.

 

Also i moved all the pictures i uploaded on photo bucket sry about that it was getting messy!

Posted

Textures for: Grow-o-matic, a machine that grows wheat (hawk, this is MINE.)

 

What does that have to do with Green Energy or The Computer Age/Advanced Tech?!

It grows crops. It, um, is green?

And I want some machines! So, can I be:

Green Tech? Please?

Hey, wait a minute! If that should be anyone's, it should be mine!

Oops, too late! :P

And no, I want it.

You are agriculture, I'm tech.

Difference.

But maybe you can have it from me.

I am AGRICULTURAL TECH! If I was just agriculture I wouldn't be using UE.

 

I'm with Newt, I think the hydroponics machine should go to Horticulture.

Posted

In less they ask me to intervene , i let them work it out. Atrain came up wtih the ideal so all in all its his decision to let newt have it or not .

Exactly.

And I want it.

But I'm nice.

So I'll think about it.

CowGod, please make the textures for the grower machine into a machine that sucks energy from wheat to charge sunstone crystals, and then make another set that is a little different that charges batteries, as well as GUIs for them that have two slots and a progress bar, make fit with the suck-energy-from plants theme.

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

In less they ask me to intervene , i let them work it out. Atrain came up wtih the ideal so all in all its his decision to let newt have it or not .

Exactly.

And I want it.

But I'm nice.

So I'll think about it.

CowGod, please make the textures for the grower machine into a machine that sucks energy from wheat to charge sunstone crystals, and then make another set that is a little different that charges batteries, as well as GUIs for them that have two slots and a progress bar, make fit with the suck-energy-from plants theme.

 

That I can do xD

Also , that is technical the same machine you can just program it to charge both :) just sayin.

Posted

Here's a suggestion, and I'm trying to offer a compromise:

I will make machines that make wheat and other crops grow.

You, because you want a green machine, can make a machine that encourages things around it to grow (grass on dirt, mushrooms, flowers, tallgrass, my fruits on trees), maybe by ticking them more often. Call it the "Air Purifier" or something.

That work?

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

Posted

Here's a suggestion, and I'm trying to offer a compromise:

I will make machines that make wheat and other crops grow.

You, because you want a green machine, can make a machine that encourages things around it to grow (grass on dirt, mushrooms, flowers, tallgrass, my fruits on trees), maybe by ticking them more often. Call it the "Air Purifier" or something.

That work?

Hmmmm, if I give you that, you have to get jack to stop being such a jerk at D&D meetings.

So, we have a deal with said term above! :D

 

And hangcow:

More specs for the biodecelerator GUI that have changed:

2 slots, one with an arrow pointing out, one in to the slot.

A vertical bar on the right that shows the amount of "photoenergy" accumulated to charge things.

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

Ok, here are the edits; ObsequiousNewt, I gave you a download and a copy right just in case you like them and want to get them into your mod asap. The Copy right is for the protection of you textures to keep them from be stolen by other people. I give you the right to change them in anyway you see fit xD.

 

ObsequiousNewt

 

 

 

FruitFour1.png

From Left to Right

Pear, Apricot, Cherries, Plum, Mulberries, Date, Fig, Pomegranate, Kumquats, Lemon, Lime, Orange, Banana, Coconut, Mango, Nutmeg, Olive, Pecans, Grapes, Honeydew ,Cantaloupe, Strawberry, Peanuts,  Blackberries, Blueberries, Cranberries, Vanilla(stalks), Allspice,Pineapple

 

Download

https://dl.dropbox.com/u/73390638/Fruit.png.zip

 

On Download you texture become copyrighted.

 

http://creativecommons.org/licenses/by-nd/3.0/deed.en_US

OTC.png

 

 

 

 

Atrain

 

 

AtrainsBlocksEdit.png

From Left to Right

[sunstone, Sunstone Glass, Sunstone Power Crystal{Powered},Sunstone Power Crystal{Not Powered}

 

 

Ooh, cool! Two things:

1. You deleted my sig on photobucket! I'll fix that.

2. I meant sunstone powder. But I like the crystals, so as a result, I'll be needing (whenever you get the time):

Textures for: Grow-o-matic, a machine that grows wheat (hawk, this is MINE.)

Sunstone blocks (pure sunstone), and the light-finder, an item that will create a werelight when you right click.

EDIT: can you also make a redstone-sunstone hybrid powder texture?

 

Elaborate on the werelight item and I only make machines in 32bit. So, you'll have to have a second field to load texture. I figured I would inform you of that before ; I did it. Just in case that it is to big of an inconvenience for you. Also the pure sunstone too,  if you don't mind Elaborating.

 

 

here is the sunstone- redsand though.

ASTN.png

 

 

Guest
This topic is now closed to further replies.

Announcements




  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • the modpack keep crashing idk why,cause it never said anything about any mods causing it. crash log:https://drive.google.com/file/d/1iYKlUgvHUob8DjyRc3gqP_Viv_kSHO6L/view?usp=sharing mod list:https://drive.google.com/file/d/1MvMT-z9Jg2BITQ4uLshJ1uOh7q9EMBfC/view?usp=sharing but the server(anternos) works just fine
    • Hello, I am trying to make 2 recipes for a ruby. The first one is turning a block into a ruby and the other one is 9 nuggets into a ruby. But I keep on getting a error java.lang.IllegalStateException: Duplicate recipe rubymod:ruby   Any help would be great on how to fix it
    • Hello everyone, i'm new with programing Mods, and will need a lot of your help if possible,  Im trying to make a new GUI interface responsible to control the Droprate of game, it will control de loot drop and loot table for mobs and even blocks, but i try to make a simple Gui Screen, and wenever i try to use it, the game crash's with the error message in the subject, here is the code im using to:  IDE: IntelliJ Comunity - latest version Forge: 47.3.0 Minecraft version: 1.20.1 mapping_channel: parchment mapping_version=2023.09.03-1.20.1 Crash report link: https://pastebin.com/6dV8k1Fw   Code im using is:    package createchronical.droprateconfig; import com.mojang.blaze3d.systems.RenderSystem; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.components.Button; import net.minecraft.client.gui.screens.Screen; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import java.util.HashMap; import java.util.Map; public class ConfigScreen extends Screen { private static final ResourceLocation BACKGROUND_TEXTURE = new ResourceLocation("droprateconfig", "textures/gui/config_background.png"); // Mapa de mobs e itens com seus respectivos drop rates private final Map<String, Integer> dropRates = new HashMap<>(); public ConfigScreen() { super(Component.literal("Configurações de Drop Rate")); // Inicializa com valores de drop rate padrão dropRates.put("Zombie", 10); // Exemplo de mob dropRates.put("Creeper", 5); // Exemplo de mob dropRates.put("Iron Ore", 50); // Exemplo de item dropRates.put("Diamond", 2); // Exemplo de item } @Override protected void init() { // Cria um botão para cada mob/item e adiciona na tela int yOffset = this.height / 2 - 100; // Posicionamento inicial for (Map.Entry<String, Integer> entry : dropRates.entrySet()) { String itemName = entry.getKey(); int dropRate = entry.getValue(); // Cria um botão para cada mob/item this.addRenderableWidget(Button.builder( Component.literal(itemName + ": " + dropRate + "%"), button -> onDropRateButtonPressed(itemName) ).bounds(this.width / 2 - 100, yOffset, 200, 20).build()); yOffset += 25; // Incrementa a posição Y para o próximo botão } // Adiciona o botão de "Salvar Configurações" this.addRenderableWidget(Button.builder(Component.literal("Salvar Configurações"), button -> onSavePressed()) .bounds(this.width / 2 - 100, yOffset, 200, 20) .build()); } private void onDropRateButtonPressed(String itemName) { // Lógica para alterar o drop rate do item/mob selecionado // Aqui, vamos apenas incrementar o valor como exemplo int currentRate = dropRates.get(itemName); dropRates.put(itemName, currentRate + 5); // Aumenta o drop rate em 5% } private void onSavePressed() { // Lógica para salvar as configurações (temporariamente apenas na memória) // Vamos apenas imprimir para verificar dropRates.forEach((item, rate) -> { System.out.println("Item: " + item + " | Novo Drop Rate: " + rate + "%"); }); // Fecha a tela após salvar Screen pGuiScreen = null; assert this.minecraft != null; this.minecraft.setScreen(pGuiScreen); } @Override public void render(GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTicks) { this.renderBackground(guiGraphics); guiGraphics.blit(BACKGROUND_TEXTURE, this.width / 2 - 128, this.height / 2 - 128, 0, 0, 256, 256, 256, 256); super.render(guiGraphics, mouseX, mouseY, partialTicks); } }  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.