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ResourceLocation and wavefront files


hydroflame

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is there any plan to start using ResourceLocation with the AdvanceModelLoader class?

because right now they are still using String (that they transform into URL)

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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That would be fairly easy to change, However I have no time to do.

Only problem with using resource locations though, is the modder would have to reload things once the resource pack is changed if they have models.

This could be handled on our end but would need a bit of work.

It'll be something to look into when I have time, but If you want to start it off feel free to submit PRs.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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