Dayo Posted February 16, 2022 Posted February 16, 2022 I want to make a mod which does initialize objects when user joined multiplayer server. Which event should I use? Quote
OutCraft Posted February 16, 2022 Posted February 16, 2022 Hi! You can just use EntityJoinWorldEvent and test if the entity is a player Quote Sorry if my Posts are weird sometimes, I just try to help and learn as much as I can Also: PLEASE use SPOILERS for logs!
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