Posted March 4, 20223 yr I have been trying to create a custom GUI that can use custom crafting recipes. The crafting part doesn't work I assume that this is because of this: public RecipeType<?> getType() { return RecipeType.SMITHING; } In the common/crafting/ModUpgradeRecipe, however you cannot create a custom RecpeType because there is no forgeRegistry for it. Also whenever I put any item in the 2nd slot the game crashes, I didn't have that issue until and added the matter_essence_converter.json recipe file. Pls help me fix these issues. Here is git repo https://github.com/Awesomedude3595/1.18.1-Handheld-Inventions Edited March 4, 20223 yr by awesomedude3595
March 4, 20223 yr 41 minutes ago, awesomedude3595 said: In the common/crafting/ModUpgradeRecipe, however you cannot create a custom RecpeType because there is no forgeRegistry for it. you can just use the vanilla registry, RecipeType.register 43 minutes ago, awesomedude3595 said: Also whenever I put any item in the 2nd slot the game crashes post log
March 4, 20223 yr Author I have added a RegistryType and now the game no longer crashes when you put something in slot 2. When I put the items in it does not put anything in the result slot. Therefore I presume that my recipe is not working or loading.
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