Jump to content

Recommended Posts

Posted

I wanted to make a block that melts like ice. I use the tick method in the BlockEntity to periodically check the light level. However 

level.getBrightness(LightLayer.BLOCK,pos);

always returns 0.

Posted
public class GreenIceBlockEntity extends BlockEntity {
    public GreenIceBlockEntity(BlockPos pos, BlockState state) {
        super(ModBlockEntitys.GREENICE.get(), pos, state);
    }
    public void tick(Level level, BlockPos pos, BlockState state, GreenIceBlockEntity blockEntity){
        int l = level.getBrightness(LightLayer.BLOCK,pos);
        System.out.println(l);

    }
}

 

  • 3 months later...
Posted
level.getRawBrightness(blockPos, 0)

This gives you the max of the block light and the sky light.

It's what gets used by vanilla for things like mob spawning or crop growth.

Replace blockPos with blockPos.above() if your block does not let light through it.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.