Jump to content

[1.18.2] Change Vanilla Minecraft Blocks that have a Custom Tag to my Custom Block?


Recommended Posts

Posted (edited)

How can I change Vanilla Minecraft Blocks that have a Custom Tag to my Custom Block using Random Ticking? Should I do this with ModFeatures or ModEvents? Differences between Features and Events? I already have ModTags and Custom Tag.

Edited by MAKAPKA
  • MAKAPKA changed the title to [1.18.2] Change Vanilla Minecraft Blocks that have a Custom Tag to my Custom Block?
Posted
  On 6/29/2022 at 2:24 PM, diesieben07 said:

Please clarify what you mean by "ModFeatures", "ModEvents", "ModTags" and "Custom Tag".

Expand  

ModFeatures.class = Custom Features .class in My Own Mod

ModEvents.class = Custom Events .class:

package net.makapka.blacksoilmod.event;

import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.makapka.blacksoilmod.BlackSoilMod;

@Mod.EventBusSubscriber(modid = BlackSoilMod.MOD_ID)
public class ModEvents {

    @SubscribeEvent
    public static void turnToDryGrassBlock(BlockEvent event) {

    }

}

ModTags.class = Custom Tags .class:

package net.makapka.blacksoilmod.util;

import net.makapka.blacksoilmod.BlackSoilMod;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.ItemTags;
import net.minecraft.tags.TagKey;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;

public class ModTags {
    public static class Blocks {

        // Custom Tag:
        public static final TagKey<Block> DRY_GRASS_REPLACEABLE = tag("dried_grass_replaceable");

        private static TagKey<Block> tag(String name) {
            return BlockTags.create(new ResourceLocation(BlackSoilMod.MOD_ID, name));
        }

        private static TagKey<Block> forgeTag(String name) {
            return BlockTags.create(new ResourceLocation("forge", name));
        }
    }

    public static class Items {


        private static TagKey<Item> tag(String name) {
            return ItemTags.create(new ResourceLocation(BlackSoilMod.MOD_ID, name));
        }

        private static TagKey<Item> forgeTag(String name) {
            return ItemTags.create(new ResourceLocation("forge", name));
        }
    }
}

dried_grass_replaceable.json :

{
  "replace": false,
  "values": [
    "minecraft:grass_block",
    "minecraft:podzol",
    "minecraft:mycelium"
  ]
}

 

Posted

AFAIK, there is no general event for random ticks on any block?

The only thing I can see is forge's CropGrowEvent which only applies to StemBlocks.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

A Feature is generally used (or at least in 99% of the cases is what I've used them for) for something that can be "placed" naturally inside the world (like ores, flowers, trees, structures....).
An Event is something that Forge fires when something particular occurs (like an entity being spawned, a block being placed, a message bein sent...).
So in this case what you want to use is an Event that listens for a blocks ticking and then, if some random criteria you decide are met, you can turn it into your own custom block.
Unfortunately, as warjort said...

  On 6/29/2022 at 3:16 PM, warjort said:

AFAIK, there is no general event for random ticks on any block

Expand  

So unless it comes out you need to find a "manual" solution to achieve what you want

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted (edited)
  On 6/29/2022 at 3:50 PM, JimiIT92 said:

So unless it comes out you need to find a "manual" solution to achieve what you want

Expand  

Is it possible to do this inside the Custom Block I'm going to turn the Vanilla Blocks into?

I need to change Vanilla Grass Block to Custom Dried Grass Block, provided it has Lava or Fire next to it.

Maybe it's easier to add a Custom Dried Grass Block to the world generation and make it propagate?

Edited by MAKAPKA
Posted
  On 6/29/2022 at 4:32 PM, MAKAPKA said:

Is it possible to do this inside the Custom Block I'm going to turn the Vanilla Blocks into?

Expand  

How would minecraft know to call code on a block that doesn't exist yet?

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Spitballing:

An alternate approach (not using random ticks) would be write your own WorldTickEvent handler that randomly changes blocks.

Your world tick handler would iterate over the loaded chunks and choose random blocks in each, applying whatever logic you want.

The issue is how to know the loaded chunks. This would probably involve some book-keeping on your part where you keep track of this yourself using the ChunkEvent.Load/Unload event?

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

That seems... excessive. Perhaps override the default lava pool feature to include some seed blocks of dry grass, which then spread if they receive a random tick and are near lava? It does a little of what you want, I guess.

A way to override the functions of a vanilla block would instantly solve your problem. This thread suggests outright replacing vanilla blocks with your new block (functionally identical to grass but with a randomtick method that dries it in the right circumstances). I'm leery of messing with vanilla because it seems like a compatibility hazard, but it might be worth investigating.

Posted

If you do use that approach, I think you want to further iterate on chunk.getSections() to avoid looking parts of the chunk that are just void/air and are not really there.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
  On 6/29/2022 at 5:56 PM, Syric said:

That seems... excessive. Perhaps override the default lava pool feature to include some seed blocks of dry grass, which then spread if they receive a random tick and are near lava? It does a little of what you want, I guess.

A way to override the functions of a vanilla block would instantly solve your problem. This thread suggests outright replacing vanilla blocks with your new block (functionally identical to grass but with a randomtick method that dries it in the right circumstances). I'm leery of messing with vanilla because it seems like a compatibility hazard, but it might be worth investigating.

Expand  

Overwriting vanilla blocks can break other mods that have used mixins to do more refined changes to them.

Using mixins is another way to get the behaviour asked for on this thread. But it means it will only work for the blocks that have been modified in advance while the original poster wants to define them dynamically using tags.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Okay so I went to a different version of that mod and it booted right up, thank you
    • C:\Users\bruiser\curseforge\minecraft\Instances\Fazbear Remnants\essential\loader\stage1\launchwrapper\stage2.forge_1.12.2.jar: The process cannot access the file because it is being used by another process. Restart your system and test it again If there is no change, delete the mentioned essential folder or remove the mod essential
    • Does it work with newer versions? For 1.16.5 also make a test with Embeddium + Oculus as Optifine replacement
    • Looking for the best Temu coupon code $100 off? You’re in the right place! We’ve got the ultimate deal that helps you save big on your favorite items. Our exclusive ACS670886 Temu coupon code is perfect for shoppers in the USA, Canada, and Europe. Whether you're a new or existing customer, this code ensures you get maximum benefits. By using the Temu coupon $100 off, you can unlock exciting savings on Temu’s vast collection. Don’t miss this chance to claim your Temu 100 off coupon code today! What Is The Coupon Code For Temu $100 Off? Both new and existing customers can enjoy incredible benefits with our Temu coupon $100 off on the Temu app and website. This $100 off Temu coupon ensures huge savings for everyone! ACS670886 – Get a flat $100 off on selected purchases. ACS670886 – Unlock a $100 coupon pack for multiple uses. ACS670886 – Enjoy a $100 flat discount if you're a new customer. ACS670886 – Existing customers can claim an extra $100 promo code. ACS670886 – This $100 coupon is valid for shoppers in the USA and Canada. Temu Coupon Code $100 Off For New Users In 2025 New users can maximize their savings by applying our Temu coupon $100 off on the Temu app. This Temu coupon code $100 off unlocks amazing deals for first-time shoppers. ACS670886 – Get a flat $100 discount for new users. ACS670886 – Receive a $100 coupon bundle as a welcome offer. ACS670886 – Unlock up to $100 in coupons for multiple uses. ACS670886 – Enjoy free shipping to 68 countries. ACS670886 – Get an extra 30% off on any purchase as a first-time user. How To Redeem The Temu Coupon $100 Off For New Customers? Using the Temu $100 coupon is easy! Follow these steps to redeem your Temu $100 off coupon code for new users: Sign up on the Temu app or website. Browse and add your favorite items to the cart. Enter ACS670886 at checkout. See the $100 discount applied instantly. Complete your purchase and enjoy your savings! Temu Coupon $100 Off For Existing Customers Existing customers can also benefit from our exclusive Temu $100 coupon codes for existing users. Use this Temu coupon $100 off for existing customers free shipping deal and save more! ACS670886 – Get an extra $100 discount for existing users. ACS670886 – Enjoy a $100 coupon bundle for multiple purchases. ACS670886 – Receive a free gift with express shipping across the USA/Canada. ACS670886 – Grab an extra 30% off on top of existing discounts. ACS670886 – Avail free shipping to 68 countries. How To Use The Temu Coupon Code $100 Off For Existing Customers? Redeeming your Temu coupon code $100 off as an existing user is simple. Just follow these steps: Log in to your Temu account. Select your desired products and add them to your cart. Apply ACS670886 at checkout. Your Temu coupon $100 off code will be applied automatically. Confirm your order and enjoy massive savings! Latest Temu Coupon $100 Off First Order First-time buyers get the best deals with our Temu coupon code $100 off first order. This Temu coupon code first order ensures maximum savings. ACS670886 – Flat $100 discount for the first order. ACS670886 – Special $100 Temu coupon code for new customers. ACS670886 – Get up to $100 in coupons for multiple uses. ACS670886 – Free shipping to 68 countries. ACS670886 – Extra 30% off on any first-time purchase. How To Find The Temu Coupon Code $100 Off? Finding a Temu coupon $100 off is easy! Check out the Temu coupon $100 off Reddit section or follow these tips: Subscribe to the Temu newsletter for exclusive deals. Follow Temu’s official social media pages for the latest updates. Visit trusted coupon sites for verified and working codes. Is Temu $100 Off Coupon Legit? Yes, our Temu $100 Off Coupon Legit and verified! Wondering if the Temu 100 off coupon legit? Here’s why: The ACS670886 code is officially tested and confirmed. Valid for all customers in the USA, Canada, and Europe. No expiration date—use it anytime! How Does Temu $100 Off Coupon Work? The Temu coupon code $100 off first-time user works instantly upon applying at checkout. Simply enter the Temu coupon codes 100 off, and the discount is automatically deducted. How To Earn Temu $100 Coupons As A New Customer? To earn a Temu coupon code $100 off, sign up on Temu, make your first purchase, and refer friends. This 100 off Temu coupon code can be unlocked through special promotions. What Are The Advantages Of Using The Temu Coupon $100 Off? $100 discount on the first order $100 coupon bundle for multiple uses 70% discount on popular items Extra 30% off for existing customers Up to 90% off on selected products Free gifts for new users Free delivery to 68 countries Temu $100 Discount Code And Free Gift For New And Existing Customers Enjoy the Temu $100 off coupon code and get amazing benefits! Our $100 off Temu coupon code ensures huge savings. ACS670886 – $100 discount for the first order. ACS670886 – Extra 30% off on any item. ACS670886 – Free gift for new Temu users. ACS670886 – Up to 70% discount on all Temu items. ACS670886 – Free shipping in 68 countries including the USA and UK. Final Note: Use The Latest Temu Coupon Code $100 Off Using the Temu coupon code $100 off is the smartest way to save on Temu! Don’t wait—grab your discount now. Our Temu coupon $100 off is available for all customers, ensuring maximum savings. Get yours today! FAQs Of Temu $100 Off Coupon Q: How can I get the Temu $100 off coupon? A: Use code ACS670886 at checkout to claim your $100 discount. Q: Is the Temu $100 coupon valid for existing customers? A: Yes! Existing users can also apply ACS670886 and enjoy savings. Q: Does the Temu $100 off coupon have an expiration date? A: No, ACS670886 is valid indefinitely. Q: Can I use the Temu coupon on multiple orders? A: Yes! ACS670886 allows multiple redemptions. Q: Is the Temu $100 coupon applicable worldwide? A: Yes, it’s valid in the USA, Canada, Europe, and 68 other countries.
    • I tried both Vanilla and Optfine like you said, and both gave the same result. So I believe the issue is most likely with Minecraft in general and not Forge
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.