Jump to content

Game crash on startup 1.18.2 forge 4.1.60


DeadFish768

Recommended Posts

Yes you do:

Quote

[19:49:53] [main/INFO]: Found mod file create-mc1.18.2_v0.5.0c.jar of type MOD with provider {mods folder locator at C:\Users\D.C\AppData\Roaming\.minecraft\versions\Creation\mods}
[19:49:53] [main/INFO]: Found mod file flywheel-forge-1.18-0.6.2.jar of type MOD with provider {mods folder locator at C:\Users\D.C\AppData\Roaming\.minecraft\versions\Creation\mods}
 

Although the I think the latest version of flywheel is 0.6.4?

Try redownloading the files.

If that doesn't fix it, post the full logs/debug.log. Maybe that will have a clue?

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

15 minutes ago, warjort said:

Yes you do:

Although the I think the latest version of flywheel is 0.6.4?

Try redownloading the files.

If that doesn't fix it, post the full logs/debug.log. Maybe that will have a clue?

Redownloaded both of them and updated flywheel and now flywheel in not in "Missing mandatory dependencies" but it still crashes
New crash log https://pastebin.com/0Headf9m

and where do I find the debug.log, I have a logs folder with latest.log and the old logs in an archive

Link to comment
Share on other sites

Quote

[20:54:19] [main/INFO]: Found mod file createaddition-1.18.2-20220621a.jar of type MOD with provider {mods folder locator at C:\Users\D.C\AppData\Roaming\.minecraft\versions\Creation\mods}

https://www.curseforge.com/minecraft/mc-mods/createaddition/files

That is a beta release and not the latest version.

If its not that, you should go through your mods to check you have the latest versions.

The problem is likely one of these mods has a dependency on a specific (older) version of create.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

9 minutes ago, warjort said:

https://www.curseforge.com/minecraft/mc-mods/createaddition/files

That is a beta release and not the latest version.

If its not that, you should go through your mods to check you have the latest versions.

The problem is likely one of these mods has a dependency on a specific (older) version of create.

Deleted all mods that use create to start and it still crashes
Debug Log

https://pastebin.com/YHsV8Tb4

Link to comment
Share on other sites

None of your links to pastebin are working. Use a different fle upload site. e.g. http://gist.github.com

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

Quote

Deleted all mods that use create to start and it still crashes

I tried creating a modpack with your versions of forge, create, flywheel and jei.

It worked fine for me.

I then started adding your mods with create in the name  which is how I spotted you were using a beta release.

With their latest versions this also worked fine.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

  • 3 months later...

Please don't hijack other people's threads. Create your own.

https://files.minecraftforge.net/net/minecraftforge/forge/index_1.18.2.html

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I play with friends a server with mods, funny enough im the only one getting the error. Link to the crash error:https://pastebin.com/Qgn57EXZ
    • I have a keybind where you spit like a llama. On singleplayer both the entity and particle spawn and it's sound is played (https://youtu.be/bpxnFDuWw_I). But on a server only the entity is spawned and nothing else (https://youtu.be/veVQ4zSqnIA), no particles nor sound. Upon starting the server I have noticed this error in the window (https://postimg.cc/K3KDCpMY), don't know if it's relevant. The server works fine but when I want to spit the following pops up in the serverlog '''Attempted to load class net/minecraft/client/player/LocalPlayer for invalid dist DEDICATED_SERVER''' (https://postimg.cc/LqTDP1Sm). I have prepared the following code of the Server-to-Client packet class which I have made to spawn mentioned particles and sounds. package mett.palemannie.tabakmod.networking.packets; import net.minecraft.client.Minecraft; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.sounds.SoundEvents; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class SpuckEffektS2CPacket { public SpuckEffektS2CPacket(){ } public SpuckEffektS2CPacket(FriendlyByteBuf buf){ } public void toBytes(FriendlyByteBuf buf){ } public boolean handle(Supplier<NetworkEvent.Context> supplier){ NetworkEvent.Context context = supplier.get(); context.enqueueWork(()-> { Player player = Minecraft.getInstance().player; //Attempted to load class net/minecraft/client/player/LocalPlayer for invalid dist DEDICATED_SERVER Level level = Minecraft.getInstance().level; RandomSource rdm = RandomSource.create(); float r = rdm.nextInt(80, 120) / 100f; player.playSound(SoundEvents.LLAMA_SPIT, 1f, r); Vec3 MausPos = player.getEyePosition(); Vec3 SchauWinkel = player.getLookAngle(); level.addParticle(ParticleTypes.SPIT, true, MausPos.x, MausPos.y, MausPos.z, SchauWinkel.x/4, SchauWinkel.y/4, SchauWinkel.z/4); }); return true; } } Is there an alternative to Minecraft.getInstance().player;? dumb question. I have looked at other mods (MrCrayfish's Gun Mod, Ars Noveau, Apotheosis) on how they handle such server-to-client sound and particles but I haven't got any wiser.    
    • i keep getting error on minecraft when im trying to play modpack. When i go to logs folder i got this. 
    • Try an older build: https://www.curseforge.com/minecraft/mc-mods/sorceryfight/files/5358535
    • Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.