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"mods.toml file is missing" and ".mcassetsroot' uses unexpected schema" (1.18.2-40.1.68) JDK17


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Hi,

 

ERROR 1

Mod file /AMP/Minecraft/libraries/net/minecraftforge/fmlcore/1.18.2-40.1.68/fmlcore-1.18.2-40.1.68.jar is missing mods.toml file

Mod file /AMP/Minecraft/libraries/net/minecraftforge/javafmllanguage/1.18.2-40.1.68/javafmllanguage-1.18.2-40.1.68.jar is missing mods.toml file

Mod file /AMP/Minecraft/libraries/net/minecraftforge/lowcodelanguage/1.18.2-40.1.68/lowcodelanguage-1.18.2-40.1.68.jar is missing mods.toml file

Mod file /AMP/Minecraft/libraries/net/minecraftforge/mclanguage/1.18.2-40.1.68/mclanguage-1.18.2-40.1.68.jar is missing mods.toml file

 

ERROR 2

Assets URL 'union:/AMP/Minecraft/libraries/net/minecraft/server/1.18.2-20220404.173914/server-1.18.2-20220404.173914-srg.jar%2340!/assets/.mcassetsroot' uses unexpected schema

Assets URL 'union:/AMP/Minecraft/libraries/net/minecraft/server/1.18.2-20220404.173914/server-1.18.2-20220404.173914-srg.jar%2340!/data/.mcassetsroot' uses unexpected schema

Ambiguity between arguments [teleport, location]: and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]

Ambiguity between arguments [teleport, location]: and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]

Ambiguity between arguments [teleport, destination]: and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]

Ambiguity between arguments [teleport, targets]: and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]

Ambiguity between arguments [teleport, targets, location]: and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]

 

I'm getting these errors with 40.1.60 and 40.1.68  NO MOD installed Pure/vanilla FORGE     (Questions are at the end of this thread)

 

I tried to solve it by myself by copying the example mods.toml file from the MDK into the directory but it did not work. Maybe I have to edit it but I don't know how 

Even after reading this Forge Community Wiki Information about TOML and trying it again it still did not work. Maybe some help here?

 

And when I use 40.1.0 the first error is gone but the second error is still there

 

Assets URL 'union:/AMP/Minecraft/libraries/net/minecraft/server/1.18.2-20220404.173914/server-1.18.2-20220404.173914-srg.jar%2339!/assets/.mcassetsroot' uses unexpected schema

Assets URL 'union:/AMP/Minecraft/libraries/net/minecraft/server/1.18.2-20220404.173914/server-1.18.2-20220404.173914-srg.jar%2339!/data/.mcassetsroot' uses unexpected schema

Ambiguity between arguments [teleport, location]: and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]

Ambiguity between arguments [teleport, location]: and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]

Ambiguity between arguments [teleport, destination]: and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]

Ambiguity between arguments [teleport, targets]: and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]

Ambiguity between arguments [teleport, targets, location]: and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]

 

Same Issue on Ubuntu 22.04 LTS without AMP (A Control Managment System)
If the Staff or other approved member of this forum needs restricted access to AMP or Ubuntu 22.04 LTS without AMP just let me know

Questions

  1. Does it make a difference if I use 40.1.0 instead of 40.1.68 for the Mods?
  2.       May there be some Mods (famous/big Mods like Waystones by BlayTheNinth or FTB Quests (Forge)) that are incompatible with 40.1.0 and run only on 40.1.68?
  3.              If so How can I solve error 1 and error 2 for 40.1.68?
  4.              If not how can I solve error 2 for 40.1.0?

 

Thanks in advance😊

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These are not errors.

They are warnings that are kind of left there by programmers to remind them they need to tidy things up, but its low priority.

Think of them as sticky notes on the refrigerator. 🙂

 

The first few are forge's internal mods.

The latter ones are due to Mojang, you will find them in the vanilla game as well.

 

Forge 40.1.0 is considered the stable version of forge for 1.18.2 by the developers.

But you will find some mods that require later versions because they use new features not in the stable version, or they need later bug fixes to run properly.

  • Like 1

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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4 hours ago, warjort said:

These are not errors.

They are warnings that are kind of left there by programmers to remind them they need to tidy things up, but its low priority.

Think of them as sticky notes on the refrigerator. 🙂

 

The first few are forge's internal mods.

The latter ones are due to Mojang, you will find them in the vanilla game as well.

 

Forge 40.1.0 is considered the stable version of forge for 1.18.2 by the developers.

But you will find some mods that require later versions because they use new features not in the stable version, or they need later bug fixes to run properly.

First, thank you warjort for your information.

 

So the warnings will not cause any issue later on?(e.g with Mods or so)Or sacrifice the Performance? Correct ?
        Because if I can fix them now, even if it takes some time/effort to do so, then I would like to do so

It will be much more challenging to fix this later after deploying the server because of the amount of players on the server...

 

If it's not mentioned which version is required for the mod, is there any way to find out which version is required? Besides asking the author?

 

Edited by KiritoSAOALOGGO
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Good mod authors include the minimum required forge version information in their mod metadata.

Then forge will give you an error if you try to use an earlier version.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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