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Posted

I have a mod with an Ice Sword, and I want it to be when you hit something, the surrounding dirt turns to permafrost, a block in Quark. How can I get that mod from the Quark mod? Any help is appreciated.

Edited by TheElementGuy
Add version.

Please don't put anything from 1.16.5, 1.12.2, 1.14, 1.15, 1.0, or anything not 1.18.x or 1.19.x!

  • TheElementGuy changed the title to [1.18.2] How to use blocks from other mods.
  • Author

Optional because before I want to set the block, I check if quark is loaded. It works without quark.

Please don't put anything from 1.16.5, 1.12.2, 1.14, 1.15, 1.0, or anything not 1.18.x or 1.19.x!

  • Author

Otherwise there is just a mound of powdered snow.

Please don't put anything from 1.16.5, 1.12.2, 1.14, 1.15, 1.0, or anything not 1.18.x or 1.19.x!

With ModList#isLoaded you can check if Quark is load.
Then you can use ForgeRegistries.BLOCKS#getValue with the id of the permafrost Block to get the Block. Then you can place the Block in the World (Level).
Note IForgeRegistry#getValue can be return null, it should not be null but it's recommended to handle this case (due Quarks Modul system).

Edited by Luis_ST

Since you have a fallback Block you could also use RegistryObject#orElse, besides you don't need ModList#isLoaded in this case.

Edited by Luis_ST

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