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[1.18.2] Glowing texture elements for mob


HWN
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I'm creating a mob with geckolib and I want it to have glowing eyes, but there is no tutorial on this anywhere (where I searched) (end) and also I didn't find a specific rule box here, but is it possible to ask two questions in one thread?

Edited by HWN
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11 minutes ago, HWN said:

I'm creating a mob with geckolib and I want it to have glowing eyes, but there is no tutorial on this anywhere (where I searched) (end) and also I didn't find a specific rule box here, but is it possible to ask two questions in one thread?

The most people on the Forum are not familiar with GeckoLib at all.
We only work (and support) the Systems and API's which are provided by Vanilla Minecraft and Forge.

If you want help with GeckoLib you should check out the thier discord server.
https://github.com/bernie-g/geckolib/wiki#support

Edited by Luis_ST
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Regardless of if you are using geckolib or not, I would think the easiest way to do this is with a custom RenderLayer added to your entity renderer (you can check vanilla code for examples) and then specify LightTexture.FULL_BRIGHT as the packed light parameter when you render the eyes to get them to glow.

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