nexoner Posted August 31, 2022 Posted August 31, 2022 (edited) I am currently trying to implement tinkers' construct integration to my mod, and everything is working however datagen can't seem to be able to pull resources from the TIC library, these are my data settings in build.gradle data { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources. args '--mod', 'kuzey', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/'), '--existing-mod', 'tconstruct' mods { kuzey { source sourceSets.main } } } } Edited September 1, 2022 by nexoner made the title more explanative Quote
sciwhiz12 Posted September 1, 2022 Posted September 1, 2022 Are you sure that you regenerated your run configs after modifying your buildscript? How are you determining that your datagen cannot reference resources from Tinker's Construct? 1 Quote
nexoner Posted September 1, 2022 Author Posted September 1, 2022 On 9/1/2022 at 12:10 PM, sciwhiz12 said: Are you sure that you regenerated your run configs after modifying your buildscript? How are you determining that your datagen cannot reference resources from Tinker's Construct? Expand I did regenerate, the way I'm confirming is because If i add the required assets to my mod's assets folder the datagen works, therefore it's due to not being able to access TIC, or at least I'm pretty sure it is Quote
nexoner Posted September 1, 2022 Author Posted September 1, 2022 Update: The problem seems to be that the args in the build.gradle file aren't the ones being used, after looking at the runData logs, the args that are listed are completely unaffected by the ones that I put in Quote
nexoner Posted September 1, 2022 Author Posted September 1, 2022 Update 2: I guess running some random gradle tasks fixed it? I really don't know at this point I ran jarJar, init, build and buildEnvironment(i already ran build before this) and now it works for some reason Quote
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