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Getting player texture & Settings entity model to a varying file


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Posted

Hi, through my huge project, i came to the part where i needed an entity with the player model, first get the player skin texture and better store it using the get player name or uuid then set it to the entity's texture.

I've looked through enough forums but couldn't get an up-to-date solution to any of the 2 problems

Thx!

Posted
2 hours ago, Luis_ST said:

Did you looked at the PlayerRenderer to see how vanilla does this?

I really wish i could, only probelm is i have no idea on how to look through the game code, only method i found was in fabric language

Posted
On 9/11/2022 at 6:25 PM, Luis_ST said:

Use your IDE to search for classes or take a look at the Dependencies part of your Project.

do use IntellJ and tysm, i still didn't get my answer and i don't think it's with you, thx for ur help anyways

Posted
On 9/11/2022 at 6:25 PM, Luis_ST said:

Use your IDE to search for classes or take a look at the Dependencies part of your Project.

I am not throwing you off, i am just seeking code examples, tysm!

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