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[1.19.2] on block use() know if player has in hand mi custome_block or is empty

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Posted

hi

i have this block is a custome ladder block (BlockInit.OAK_STEEP_LADDER) and i need to know if player is right clicking the ladder whit another ladder of the same kind or the hand is empty 

the think is i have the reference to mi custome block as a block   from mi blockInit class 
the thing i get from the hand is an item instance i cannot compare blocks to items  

how i get the itemblock from the block instance?

and by the way i also need to know if the hand is empty to return the block as an item to user hand 

	    // ########## ########## ########## ##########
    // Onright click
	    @Override
    public InteractionResult use(BlockState blkstate, Level warudo, BlockPos pos, Player pe, InteractionHand hand,
            BlockHitResult hit) {
	        ItemStack itemstack = pe.getItemInHand(hand);
	        if (!warudo.isClientSide) {
	            System.out.println("\n\n use("+  itemstack.getDisplayName().getString()  +")\n\n");
	            if(  itemstack.getItem() == BlockInit.OAK_STEEP_LADDER.get??? ) {
                //do things 
            }
        }
	        return InteractionResult.sidedSuccess(warudo.isClientSide); //
	    }

 

 

thank for our attention 

Block.asItem() assuming your block has a registered BlockItem

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  • Author

ja thanks thats what i need 

	    @Override
    public InteractionResult use(BlockState blkstate, Level warudo, BlockPos pos, Player pe, InteractionHand hand,
            BlockHitResult hit) {
	        ItemStack itemstack = pe.getItemInHand(hand);
	        if (!warudo.isClientSide) {
            System.out.println("\n\n use("+  itemstack.getDisplayName().getString()  +")\n\n");
            
            if(  itemstack.getItem() == BlockInit.OAK_STEEP_LADDER.get().asItem() ) {
                System.out.println("\n use(Es una escalera )\n");    
            }
            
            if(  itemstack.getItem() == Blocks.AIR.defaultBlockState().getBlock().asItem() ) {
                System.out.println("\n use(Es AIRE )\n");    
            }
 }           
	

an empty hand returns a block of air thats weird but it works 

 

 

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